
It took me an hour and a half to get to the first part of the mech battle Sakura battles, a soft reboot of Sega's long-running game coming to PlayStation 4 on April 28. The first 90 minutes of the game are about getting to know the characters and situations of this unique combination of playampunk drama and action RPG, and that's okay. It is rewarding to know who I'm fighting for and against.
Since 1996 the first Sega Saturn, Sega Sakura battles The series combines elements of visual novels, dating sims, and the role it plays to create unique game hybrids. The first five games, including the most recent, of 2005 Well, My Beloved, a mix of romance and a story about witty role-playing battles. They are all set during a fictionalized version of the Taishō period, where local theater forces performed the task of keeping the public morally active while protecting the world secretly from demonic attacks while driving a powerful mecha.
This latest game, simply called Sakura battles, is a sequential combination and soft reboot of the series. Set 12 years after events for Well, My Beloved

As the new captain of the Imperial Combat Review & # 39; s Flower Division, Seijuro is in full hands. Military dances, intended to inspire civilians, are immoral and humorous. With the continued disappointment of the box office there is no money to pay for professional training, not to mention the cost of maintaining the anti-engine team. It has reached a level where global authorities plan to completely shut down Tokyo operations, leaving Japan's defense against a new demonic threat at the hands of Shanghai Combat to review.
It is up to Seijuro to guide the Flower Division in restoration to its former glory. You get tickets. Helps guide performance. He encourages team members to do their best. He makes negotiation decisions that affect the future of the entire nation.

She also gets into some hijinks. Sakura battles it's still part of the dating sim, after all. Seijuro is constantly exposed to talking options that can affect his position on the women's instrument of the game. He can care for and support me. She knows how to paint. In some cases he can be a complete headache. It all depends on what kind of Seijuro a player wants to have. I'm looking for a guy who is a business leader, as it seems to me that there are more important things at stake in romance. I recommend where I can – the character traits affect how well they perform in combat – but I don't pass it on.

It's easy to invest in the lives of Flower Division members. Letters, designed by Tite Kubo of Bleach fame, it attracts as it compels. Sakura is a girl with dreams and the power to make her come true. Respected Studious blonde official Clarissa “Claris” Snowflake is briefly spoken but understandable. Hatsuho Shinonome is a straight-forward shrinemaiden with a personality that glows like its red fire. They share a strong desire for the Flower Division to succeed, but are also unsure of how to achieve or achieve it.
All of this information comes in the first hour and a half of the game. Seijuro wanders the Imperial Theater, chatting with vendors and performers. He studies soil formation, gaining insight into the motivations and motivations of his colleagues. There is the whole text. That much text.

In fact, at first I was annoyed by everyone who spoke. Not that I think to focus too much on the narrative. That's it Sakura battles switches back and forth between loud and uncomfortable conversation scenes, one of my biggest home-grown chords. The music is really lovely and endearing, when the Japanese words stop and the text starts to get easier to fall asleep.
Luckily the characters and story were compelling enough to carry me, and when I got back to being treated by the pink mech the game had originally promised me, I was ready to defend the Imperial Combat Review & # 39; s Flower Division fame.

Sakura battlesThe & # 39; action-RPG combat is a combination of hacking and killing by exploring the platform. Sakura, Seijuro and friends grow up fighting battles, jumping and chasing the wall everywhere. Combating demons and magical attacks made possible by bringing together a common and powerful attack. Installing enemies at the right time puts snow in time, allowing the player to get more hits. Each character has high mobility that they can use as long as they fill the combat gap through regular attacks and casualties.
If these simple yet convincing battles were introduced without increasing narrative, they would not have been satisfactory. Sakura battlesThe story & # 39; s full of interesting, dedicated characters, and how passion and dedication continue there from the stage to the knoppit.

I'm at the beginning of something new Sakura battles, but I love what I've played. I'm looking forward to spending more time with the Flower Division, whether I fight with them or have a pleasant conversation. Check out the full review near the April 28 game release.
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