Set up

Trade routes In Civilization 7 Get access to the resources of other powers and the bonuses you give you. You have to set up trade routes if you choose the economic erect with ancient movement and your milestones. It is also the key to achieving an economic victory.

Our Civilization 7 Guide shows you what you have to do to research to unlock Merchant And Trade routesAnd how to use it Commercial resources You get from them.

How to unlock dealers in civilization 7

Civilization 7 antique Age Civic Tree

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To set up a trade route, they must be activated Merchant. Dealers are unique for all ages, so that they have to unlock them three times in the course of a game:

  • In the Ancient ageYou will find them under Code of Law in the citizen tree. You first have to research mysticism and discipline.
  • In the Exploration ageYou are under that Business Civic Node, one of the first options you have.
  • In the ModernityThey are activated by Steam engine In the Tech tree also one of the first options.

As soon as you have activated dealers (or the version of the merchants of your civilization), you must train them in a city or city.

How to use dealers in civilization 7

Dealers have two applications in Civilization 7: Building and building construction roads. Streets are a way that their settlements on the same continent are connected to accelerate the journey between them and share food. Some settlements are automatically connected by streets, but not by everyone, and then they need a dealer.

Dealers also create streets between the settlements of two different civilizations when using them to create A Trade route. Trade routes are an opportunity to import resources from other civilizations and (certain) independent city -states.

How to set up a trade route in civilization 7

The first step in setting up a trade route is to find someone with whom he can act. You could send out a dealer to hike aimlessly, but that is better done with one explore – The first unit that you should train in every game anyway.

You have to find the city or city of someone else. You can only act with city -states until they agree with them and their head.

And finally you need a relationship between unfriendly or better Whoever you want to act with. Basically, you cannot actively wage war.

As soon as you have someone you can do – and you have researched the necessary technology or citizens for the activation of dealers – you must train (or buy) a Dealer. Dealers need around 40 production to train.

Civilization 7 dealers with possible trade routes

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When your dealer appears, you will receive a pop-up with a list of potential trading partners and the improved resources that have these settlements. You can send your dealer wherever you want, or you can click on a billing from the list to automatically enlarge the card to your destination.

Civilization 7 traders for trade route

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You can be green settlements with which you can create trade routes and the one you cannot do will be red (more about this in one second). As soon as your dealer takes the trip to the settlement, you will receive a new button that can Trade route.

In the next curve you can assign them Commercial resources They come from him to their settlements.

Why can't I set up a trade route in civilization 7

There are many reasons why you may not be able to set up a trade route, but most of them are not easy to find out. Most of the time it is safer to accept them tipAnd wait for your business advisor to tell you about an opportunity.

Civilization 7 dealers without available trade routes

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First of all, you must be able to reach the settlement with which you deal with either overland or by Sea. And the distance to the settlement must be in its maximum trade route. All of this is influenced by citizenship and the technology that research you research, your choice of the leader, your choice of civilization and the age you are. In delay, your maximum trading route is pretty short.

The settlement with which they act must also have a trade resource to give them. Resource-The square symbols available on the card-sind in three types: Empire resources (resources that remain in their kingdom), resources of the city (resources that can only be assigned to cities) and bonus resources (resources that can be assigned that can be assigned that can be assigned either cities or cities). Only city and bonus resources can travel on a trade route. What kind of resource is something is not on the popup when you hover through the resource. In general, empire resources are things that offer you production bonus for the construction of buildings and miracles, and the other (independent) resources offer you bonuses for other earnings such as food and happiness.

After all, you must have a trade route with the leader of the target group of civilization. You start with a trade route per other guide.

This is how you do more trade routes in civilization 7

Civilization 7 improvement in trade relationships Diplomatic measures

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You will add trade routes with the Improve trade relationships Diplomatic action. Every time you do this, it immediately adds a possible trade route with this guide. The problem is that you cannot actually see the number of available trade routes. It is easy to end with many more trade routes than the other guide even has settlements.

If you can, it is better to improve and wait for you to train a dealer. If you see that you are not available to any routes (the cities are red), improve the trade relationships with the one you want. It is immediately so that you can return to the dealer directly and set up your new route.

For more Civilization 7 Guides, see our explaners on treasure fleets and distant countries. You will also find a list of all victories and our recommendations for the best managers here.

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