Stand out defies a whole new world – so to speak. Prime Video’s new show paves the way in the same continuity as the games. It’s a bold choice for a video game show (especially when so many are either just adapting the game’s main plot or creating an entirely separate timeline to fool around in), but in keeping with Fallout’s open-world RPG spirit .
And it means that Easter eggs aren’t necessarily just little nods to the game. Sure, some of them could Be. But they may also lay the foundation for the second season. In any case, in the world of it’s particularly fun to pay attention to them Stand out, which is absolutely full of it. Here is (the running list of) all the Easter eggs we discovered Stand out, broken down as necessary behind spoiler warnings:
Pip-Boys and Terminals
There are some references to the retro computer interfaces that players interact with in the Fallout series. In the first episode, Lucy’s little brother Norm goofily plays Atomic Command – a holotape Fallout 4 – on his Pip-Boy. Later, he has to hack into a Vault terminal, and it’s the same hacking minigame that players are familiar with. Bad for operational security, but great for anyone who needs to uncover a sinister conspiracy.
Enemies ahoy
Some of the enemies from the main Fallout games appear in the series to threaten our protagonists. This also includes raiders – in episode 1, a bloodthirsty raider who threatens Chet pulls out a combat chemical that looks and sounds a lot like Psycho. In episode 2 we also see our first Radlake when Dogmeat eats one (that Lucy was about to snack on).
Brother Titus of the Brotherhood encounters a Yao Guai, a mutated and monstrous bear that first appeared in Fallout 3 and returns to both NewVegas And Fallout 4. A super mutant also appears on a collection of wanted posters, showing that these big green threats still exist to some degree.
Skeleton crew
In episode 2, Lucy explores a small, abandoned house. The shelves are littered with knick-knacks, but the house’s residents are all dead. Lucy observes the situation and uncovers the cause of her demise: rat poison was mixed into her last dinner. This scene illustrates the horrors of the wasteland, but also feels like a nod to Bethesda’s infamous habit of scattering skeletons everywhere to tell stories.
Refreshing drinks
Nuka Cola appears at various points in the show, which makes sense since it was the most popular carbonated drink before the bombs were dropped. In episode 3 we can also discover an advertisement for Sunset Sarsaparilla, a NewVegas Drink with a very annoying side quest related to collecting Sunset Sarsaparilla caps.
Later in the episode, the ghoul encourages Lucy to drink dirty, stagnant water as her meter clatters wildly as she desperately quenches her thirst. Slurping is disgusting water basically a rite of passage for Fallout fans.
The residents of Vault 33 discover that their water chip is broken – similar to the first one Stand out begins with a Vault’s water chip breaking, setting off the events of the entire franchise. It’s like poetry; it rhymes.
Reclamation Day
Lucy is shocked to see so many people above the surface, having been raised to believe in the Day of Reclamation, when the vaults would open and her people would come to recivilize the world. She is surprised to find that the matter has already been resolved and new wars have broken out between new societies. Complaint Day is also an important part of Fallout 76when the inhabitants of Vault 76 entered Appalachia to resettle the land.
Red rocket
The Red Rocket is a well-known brand of truck stops and gas stations popping up in Fallout 3
Radio shows
Is it even a fallout if there isn’t a radio station broadcasting to the wasteland staffed by an eccentric host? Fred Armisen plays a radio host who is obsessed with the technical details of music and wants to tell everyone who comes by all about the sound quality. It seems that in a post-apocalypse there will always be someone rising from the ashes to start their own radio station.
The origins of Vault Boy
As promised, Stand out delivered as he told us the backstory of Fallout’s peppy Vault Boy mascot. It even manages to reference fan theories about the “thumbs up”.
The more perishable Easter eggs
[Ed. note: These Easter eggs involve spoilers for later episodes — read on only if you want to know!]
The community
Fallout fans may notice early on that Elder Cleric Quintus mentions “the Commonwealth” as the setting Fallout 4. This is just the beginning of the video game connections, and there are plenty of lore Easter eggs that will likely pay off in Season 2.
The chief farmer’s uniform
When the ghoul threatens a senior farmer for information, the senior farmer greets him wearing the same Ranger armor outfit familiar to fans NewVegas.
Another fun Easter egg: the main farmer actually lives in a residence that the player can build for his settlements Fallout 4.
Shady sand
Shady Sands is the very first settlement that the Vault Dweller finds in the first part Stand outand served as the first capital of the Republic of New California. We learn that it was destroyed by the map, although we don’t know by whom. A panel in Vault 4 shows us some of the events, but we’re not given much context – although we do learn that Maximus is a survivor of the attack.
The destruction of Shady Sands is a huge deal and explains why the NCR presence on the map is so small – based on the events of NewVegasOne would assume that this region would be entirely NCR territory. It appears that the decline of the NCR has allowed both the Brotherhood and the Enclave to thrive.
The company council
In the final episode, several company bosses meet to discuss the impending apocalypse and their financial strategies. The conference will be attended by Robert House for RobCo and a representative from Big MT. NewVegas Fans will immediately recognize these two names – Mr. House is the mysterious being that rules New Vegas, and Big MT is the scientific dystopia at the center of the DLC pack Old World Blues.
Hank’s PIN
The number Hank enters at the NCR site is 101097 – a throwback to the original Stand outRelease date: October 10, 1997.
New Vegas, baby!
The final shot of the first season shows the settlement of New Vegas, and for added incentive we can see the skull of a Deathclaw. Deathclaws are one of the worst enemies in the entire franchise and the city of New Vegas is rich with intrigue – so it’s an excellent way to announce Season 2.
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