Nier: machines The PC port was a disaster, one so bad that we made headlines about it like “It’s ridiculous that Nier: Automata still hasn’t been patched on the PC“, And then when Square Enix seemed unwilling (or unable) to fix the problem”Fan creates patch to fix Nier: Automata’s Graphics.”
And that was again in 2017! It is now 2021 and the game still hasn’t been updated, but with a Game Pass release on the way, Square Enix has finally been forced to act. A patch for the Steam version was announced in April
It turns out that this week it will be what Square Enix calls the “Steam Patch” with a scheduled July 15th release. This will try and fix … well, all sorts of things:
- Borderless video settings have been implemented.
- A Fidelity FX CAS function has been added.
- The system will now recognize whether HDR has been activated in the Windows display settings and will automatically start the game in HDR mode if this is the case.
- Adjustments to the anti-aliasing functionality
- Approximately 270 UI textures for icons, backgrounds and UI elements, etc. now support 4K resolutions.
- The bit rate has been improved and all pre-rendered cutscenes have been adjusted so that they are now played at 60 FPS and displayed in the correct aspect ratio without stretching the image.
- A new function “Global Illumination” has been implemented. This can be set at three different levels; High, Medium or Low.
- Ambient occlusion and bloom effects rendering targets have been changed to dynamic resolution based on the game’s resolution.
- It is now possible to switch between the last selected display modes for screenshots, e.g. B. between full screen and windowed mode or between borderless and windowed mode by pressing the Alt + Enter keys at the same time.
- The mouse pointer is no longer displayed when using a gamepad controller.
- The frame rate has been stabilized at 60 FPS in the standard settings.
- Other stability-related fixes have also been implemented.
That should either have been present at the start or work, or it should not be shortly afterwards! It’s a shame fans had to wait four years for this, and it’s a shame they had to use community-created workarounds instead of official support all along.
.