I felt guilty while watching the credits go on The Final VII Remake this morning. This game wasn't meant for me, I thought. I couldn't find this. Well, technically I played the game for 30 hours and finally beat the final boss after a few frustrating attempts. That was me. But without the actual context, I'm just putting other people together.
My knowledge of The final concept of VII before Be warned hinged in a few visual storylines. As such, I expected it to be a minor loss or error when it comes to the themes that fans have held in their hearts for over twenty years. I wasn't sure what happened to the supernatural ghosts that intervened in the most intimate moments, for example, but I thought it was just a point of a building where I am not yet a newcomer. They left
My feelings of immigration, however, only increased as Be warned sold to conclusion. After rescuing Aerith from the ranks of Shinra's stage scientist Hojo the game becomes more intoxicating, putting the player through the king's battles. It was past midnight by this point, but I knocked Rufus Shinra down. I demolished the giant robots. I met Sephiroth – actually this time, I think – and watched as he expanded upon another Hojo test. I fought that test – I do it again, I think – and I finally ended up looking for a bright spot on the highway, which Aerith describes as a mistake of not returning to the party.
I'll go straight here and say I don't know what Sephiroth did or why I even fought him. The name Jenova means nothing to me. I don't know why the future is trying to keep Cloud and the company from doing whatever they are trying to do. Who the heck is Zack and why is he dressing up like Cloud? His deduction seemed too meaningful to be a simple comeback, but the simple way the game threw him into the plot left me confused. The last few hours of Be warned
Don't get me wrong, I've made some kind of contact with me Be warned. I get emotional thinking about its characters, its anti-narration stories, the rhythm of its fighting. Be warned it's an amazing game that I'm talking about, frankly, excessively. But I can't help but wonder if these feelings are tied to real estate. I mourn for Aerith from the moment he appeared on the screen
By reading that earlier Kotaku News editor Jason Schreier had to talk about it Be warned, both of them excellent review and a post-corpses finally, I'm starting to understand how much more flying is in my head. The people of Square Enix fully embraced the opportunity presented to them to reduce their expectations by reviewing the team points that players have regarded as gospel for years. And it perpetuates the point that I am not from this plain, Midgar is behind me and everyone else The final concept of VIIThe anticipated world. As a child I watched the arrival of the moon in 1969, a moment of transformation that lost my limited understanding of human history. I entered the Holy of Holies and stared at the Ark of the Covenant, my ignorance so deep that even God could knock me down. I can't help but feel like I'm owing someone an apology.