This city needs new blood and hard hand

Geralt of Sanctuary

This city needs new blood and hard hand

Blood, City, hand, hard

I will sound incredibly old when I say that, but I remember the legendary police series Hill Street Blues and Nypd Blue, which were broadcast on television in the late 80s and 90s. They portrayed everyday life in the American police stations, with everything this in relation to personal relationships, the dangerous reality of the streets of the city and much more. Excellent series.

The district

This is exactly the feeling that NYPD Blue gives me when I play the district. She played in Averno City (a fictional city inspired by New York) and take on the role of Nick Cordell, the son of the already deceased police chief Nick Cordell, Mr., as a newcomer, they have to try to develop in life in the district and in the streets of the city, while maintaining the expectations of the time of their father in the body.

In the past, the district was compared with earlier Grand Theft Auto -I assume that this comparison after the game of the district is mainly disappearing due to the half -delayed camera hinges of the game. It is a police simulator, obviously with an important arcade angle, but it is the representation of the life of a police officer in the early 80s, with everything that is about boring daily work Means to eat hot dogs in the corner of Farids and the dream of promotion in the ladder.

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The district

They usually start a partner who is retired after 25 years in the body. Life as a police officer begins quietly, but after the leader of the dominant crime union was released in the city and the other criminal organizations of the city will occupy the gap, things begin to happen.

Soon they work with two main researchers who step on two of the city's largest bands. However, since you are not responsible for the investigation, send them to several patrols by car or foot, where you have to keep your eyes and ears open, especially the members of the bands on the street.

The district

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Life as a police officer can be as trivial as monotonous. You have to deal with illegal parking spaces, overrun speeds, general disorders, robberies in kiosks and such things. Every time you stop a person who violates the law, you have to remember reading your rights, checking your ID, guiding you and such things and based on what you have observed, you have to create a case against it and decide whether he can be released with a fine or whether the perpetrator has to be arrested or even released.

After a while, however, it is a bit trivial to stop the same people for the same crimes, to find the same things in their pockets and to accuse them of the same. It begins more difficult to work as entertainment, probably as for the police in real life. However, you can deactivate this part in the game menus (identity controls, body recordings, etc.), so that the developers knew that this could be a long -term problem, but then the unique police feeling disappears a little.

The district

The district

However, there are also many more interesting days. A normal patrol in the neighborhood can have a hectic persecution by car through the city, which shoots on the streets or solve a murder that leads to the bands of the city to fight for the new position at the top of the city of Averno. At one point, the game is quite monotonous to suddenly become full of action and more interesting, shortly after the monotony of daily police work.

If you want a break from the daily routine, there are various activities in the city that you can enjoy. For example, there are street races that seem to be something out of place for a police officer to take part, but now. You can also find hidden electronic chests with stolen objects from a museum, but these chests are all closed and require a code. Here the game suddenly becomes a simple puzzle game to find the code.

The district

Everything you do wins XP, unless you use excessive strength or accuse someone you have stopped what you have not done: In both cases you lose XP. Your XP is constantly switching new weapons, new vehicles, new areas of the city and their reach in the police authority, which enables them to do new and more important tasks. You will receive new skills from a simple custody tree in which you can place the chips you get every time you enter a new level.

The district is actually a difficult game to check because it fluctuates very much. As I said, it can vary from the monotony of a police officer on the streets to intensive persecution by car, the murders in connection with bands and much more. These are probably the conditions of a “police simulator” where there is only a lot of trivial work, but that doesn't work as well as the game, but the district remains above water thanks to the large atmosphere and the beautiful city.

Technically speaking, the district works well, although it is a mechanical simple game. There are some problems with your partner who doesn't always know how to enter your patrol car. They have to stop very carefully to collect things from the ground, and the usefulness of the various police cars varies very much: some are very lively and difficult to control, while others are so awkward and slow that they are almost useless in car persecution, for example. The district is somewhat unbalanced in some places.

The district

The visual effects, on the other hand, are very well done. As I said, you see everything from above and that does not mean that there are not many details in the world because there is really. The narrow streets and the dark courtyards of the city are very atmospheric, especially at night when the whole city is bathed by a beautiful light. Some parts of the environment can even be destroyed realistically, for example if car persecution is uncontrolled, and this does. The round appearance is a little more varied. The city's sounds, the police radio and the like parlot work well, but they want their partner to fill the sausage head a little more often because it is silent for a long time.

As you suspected, the district is a fairly fluctuating experience. It has a police call of the 80s and is well represented, and it is something satisfactory to patrol the streets and to face the daily problems of a big city. At least at the beginning. However, it is precisely this part that represents the challenge of the game, as it becomes quite trivial after the first few hours until it suddenly shoots when you call it up to intervene in a murder that is connected to a band.

The district

If you believe that the above sounds interesting, the district could be very good for you, and I would recommend that you try the free demo you have in Steam because this game trudges on the sidelines of something that seems quite great with the daily loop of police work. Otherwise, leave it pretty quickly because it just gets too boring.

I continue on the edge of the abyss, so I will make another turn with my accompanying community in the atmospheric streets of Averno City.

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