Article 2 it is full of things to do, places to explore, guns to collect and enemies to kill. And after big sales and new expansion, there may be plenty of players whether to return to the game or play it for the first time. So here are some updated tips for young and talented players.
(This post went into effect on March 15, 2019 and has been updated and published today.)
Shower on W.helmet It Happens Real Sec
You can do this by playing the first game or, simply, reading the additions to the game that can be unlocked at the beginning of the sequel. You can also capture back-story captions at a time Article 2We're loading screens. Note that you can find three different types of advice and rotate through the tips in that section. Select "World" and click on it.
If anything is too much, then, alright, we'll just tell you: a scientist by the name of Gordon Amherst created the most powerful natural weapon, delivered it to the people for a coin created on Black Friday and riots broke out. The first section focuses on how this has led to New York City being placed in closed positions, while the government has awakened sleeping agencies among people to help restore peace. Those agents were called The Division also plays as one of them. A Sec An agent named Aaron Keener gets stronger during the first game and, as that game ends, is where he is, armed with Amherst & # 39; s bio weapon. Article 2 it starts a few months later and we soon see that Washington, DC has also collapsed. A chapter is needed there, too.
New expansion, Kings of New York, continues the Keener storyline and explains how she has been with her since she was last seen Sec.
Set Priorities Before You Run
Article 2 has many different options for you to play, even before you start the game. You can change the text size and allow the text menus to be read correctly. Unfortunately, increasing the size of a text doesn't change all the text in the game. Dimensionse of words found on a map and notifications on screens can be quite small. You may need to measure your seat next to the TV to read it properly.
Don't Skip Right to Expansion
Behold, I find you. New content! New map! New machines! Fun stuff. But if you're a new player, there is so much to do on the DC map. Skipping everything by using a force that gets your character up to 30 at once seems like a waste.
Sure, you can go back after expanding and play more of that content, but we recommend that you at least play with a great campaign for Article 2. This will help you get a handle on the basics, navigation and different gadget setup skills.
Play free episodes
Last year, Ubisoft and Massive added three new episodes to it Article 2. This should stop players from exploring new areas of the world and filling machines, either individually or in group. For returning players who have hit the core of the game and have never returned, these episodes drive the narrative forward and tie some loose ends to the campaign.
For new players, the three episodes contain a solid and fun journey which, in the worst of cases, can do much of the spoils and good rewards. We recommend playing them for release, so Episode 1, 2, finally 3. Episode 3, set in New York's Coney Island, is the biggest episode and includes two scenarios, a safe house and a basic starting point Kings of New York. As long as you have time to play one of these, Episode 3: Coney Island is a must play.
Skip Kenly College, But Imagine Getting Divorced Assignments
In addition to episodes, Article 2The developers spent the first year releasing a free-to-use Kenly College free mode and eight Classified Assignment machines that are among the best in the game. These Dividend Shares they are placed in separate locations such as the bank, aquarium and NSA bunker and each are installed Long story short and one open puzzle room. Classified Assignment is now paying for the game's DLC. If you've played all the many other activities in the main game, and if you still enjoy the game, we recommend buying it. (If you're a finisher and you really want to play Kenly College, at least it includes some great soundtracks and automatically gives you a pretty incredible weapon.)
You Will Not Leave NYC Until You Have New Campaign
No matter if you wait to go to NYC or if you go from there and use the bulletproof, just know that as soon as you get there, you stick with it until you finish the main storyline. For most players, this will take about six to eight hours. Even if you have a friend in DC, you can't go back and play with them unless you hit NYC for news or upload a different character that hasn't left the Big Apple yet.
Once you've completed the main storyline, you'll be able to quickly move back and forth between DC and NYC with a game map.
Use cover, listen to enemies and be careful!
At their spine, Sec games are arrow-based arrows. Use cover is important for Article 2. If you run open during a fire extinguisher you are likely to be killed within a few seconds. Enemies are accurate and deadly. If you need to get out of cover, use the dodge move by tapping the X double on the PS4 controller or the double A on the Xbox One. This will make it harder to hit and can be helpful in escaping a bad situation or finding one enemy to reload or surprise.
The AI enemies you fight for Article 2 he'll charge, toss, hide and cover you constantly. They have great intelligence, and if you are not careful they can catch you and throw you. Watch the enemy movement closely, prepare yourself for the retreat and, most importantly, listen to them. Enemies rushing at you often telephonically in advance screaming and in difficult steps. Sometimes enemies will call for movement or positions. Use these audio equipment to keep yourself alive with a great shot.
It aims for Weak Bonds
Most of your enemies in DC and NYC expansion will have weak points that you can shoot to quickly kill them and damage the enemies near them. Hyena's chargers, for example, have bags around their waist. Exfoliate these bags and their strange powder will explode on everyone nearby, causing confusion and bricks. Larger enemies often have a weak point on their backs.
Even managers can have these weak points. One day a powerful commander with an arsenal was giving me trouble. I hit his foam gun and it was suddenly locked in place with his hard foam, making him an easy target to pull off.
In the new expansion, firethrower wielding Cleaners returns from the original game. These enemies can be very annoying, but the best way to fight them is to have large red tanks on their backs, which will cause an explosion. This explosion can even kill nearby cleaners!
Punch & # 39; Em!
It's easy to forget, but you can also defeat enemies. Just click with the right stick. This move is fast and can kill the weakest enemies you have already shot. There are other challenges tied to Meshee's attack on killing enemies. So beat some fools who are too close to you or your friends.
You Don't Always Need To Fix Your Weapons
During a prolonged fight, you will most likely be damaged and your weapon will be damaged or even completely destroyed. In these cases, you must prepare ASAP for your weapons or you may die soon. But at the end of the battle, when there are only a few enemies left, you can save your armor and end the fight instead. After all the enemies are dead, the game will again fill your life and your weapons completely, saving you plates of some weapons.
Best Ways to Open First
In Article 2, you will find SHD Tech. These little boxes will open the tokens you can use to open and expand the incoming perks. I first recommend catching boats that allow you to carry multiple bombs, pottery items, supplies, and plates of the most important weapons. Also capture frames that help you get more XP.
One perk that may sound strange or pointless is "Discovery." What this means is that after providing some space in a friendly control area, all the lovely containers will be marked on the ground and you can see the wall. This is especially effective if you want to grow building materials fast or if you are trying to get all the water or food from a supply point.
Power to Start Unlocking
Like perks, some skills in Article 2 they are better than others, depending on how you play. One of my favorite skills from the first game, Pulse, returns in a row but I avoided getting it, at least initially. Pulse should reveal enemy locations around you, but the range is much shorter and less useful most of the time. Mods acquired later in the game are not improving enough.
For solo travelers, I highly recommend the turret, and I prefer its basic auto-turret type. This little item does a surprising amount of damage and best of all, it can help you to defraud and defeat enemies. You can drop your turret if you hold the power button you have given it. If behind the cover and touch the button, you will place it on the cover itself. The turret will not extinguish the fire until it fires or stains, allowing you to set yourself up for a fatal strike.
I also like to use the chem launcher, especially the acid version. This can easily kill enemies hiding behind a cover and chewing a weapon with large stones. Firefly is usable, but it requires a little practice to make it work. Before casting it, make sure the path is clear of any obstacles marked by a red X-ray. The Shield can also be powerful if paired with a solid waistband or if you prefer a variant that allows you to use an SMG or assault rifle. A standard skill gadget that you'll see other players carry with Revive Hive. Make sense. It rejuvenates you when you die and can be thrown to revive dumbed down players next to it.
Don't forget to use your strengths
This is a mistake I did a lot in my early hours. Your agent has certain skills, such as a turret or shield, which can be very useful in combat. The game calls for these skills and will allow you to equip two at the same time. The options vary depending on how far you've come in the game, but no matter how talented you are, it's useless if you don't use them. Even if you feel like you have a completely managed battle, develop the ability to build muscle memory and feel more comfortable using these gadgets.
Don't Be So Careful about What You Open Early
Maybe turn on a skill or a perk and it doesn't help all that? Don't worry. After spending a few hours in the game you will have gained enough tokens and openings to gain access to other tools and skills in the game. If you do smell, don't underestimate it. Just grab the SHD technology and unlock a new perk.
Focus on Safehouse operations
When you enter a new location, plan on opening and opening a safe place in the area. These work in parallel with the original safety zones, allowing you to fly and interact with other agencies. These safe houses also open up to new goals in the near future, which, when completed, open up the battle for the management and connect the profits. Completing this will reward you with a good chunk of XP and other great things.
Control Tips Useful, Too!
Control points are almost as good as recent outputs Far Cry games. They are full of enemies, but once you've picked them up, you can either roll over there or move quickly to them. These control points are very useful for simply propagating. You get a good amount of loot and XP to free yourself. Also, these locations will be interactive with computer-controlled friends that control the area, making it safer to travel to that part of the map.
Each control point has a commander who can provide him with food, water and personal belongings. Doing this will give you some XP and, if you have the right perk, you'll gain the bonus power to see the error containers in the world for 10 minutes.
The thing to keep in mind is that once you've hit the main issue Article 2, a new enemy team will enter the map and reset all experiments. So if you leave a few observations on the enemy's behavior toward the end of the game, you can feel obligated to drop everything and take it over.
Check the Map
While it may be tempting to focus on machines, control points, and random tasks, you should also take time to explore the world. There are secret managers too on a hidden journey dots around the map. Otherwise, the map is full of loot containers and collected items. This will give you XP and other things.
This tip is very important on the New York map! I found a lot of hidden rooms and places filled with lots of loot boxes and stuff. Some of these will force you to go up one spot to find a new angle in the circuit box that you can shoot to lock the lock that allows you to enter the previously locked area to turn the switch that opens another door to… you get a view. Puzzles can have many steps. Generally, the more steps involved, the better the rewards.
Head Under The Earth For The Look Buttons
During the mission, you can find closed breasts. You will need a group key to unlock. They are found underground in small utility boxes that are hung on different tunnels and in the lower DC and NYC ears. To find the entry points in the underground section, look at the map with the yellow arrows pointing down. These are holes for metal marks or other way to get into the dirty basements.
Improve residences and completed projects
Residences are one of the great innovations within Article 2, and they are a great way to get XP and loot. These areas can be enhanced over time by completing projects, which are usually a list of things to do in the game world. These projects will not only change the living space, much like adding extra storage or solar panels, but they also provide a huge amount of XP and paperwork that can help you create new weapons, mods, and items.
Another important tip: You can partially complete projects from the map screen. Sometimes you will need to donate certain items, such as gloves, to complete the project. You can do this anywhere on the map at any time by opening the map and pasting it to the left. There you will find all of your current projects, their objectives and the option to donate items to your list to help complete them. Very helpful!
Hold On to Gloves, Hats and Other Parts of War
Important projects. Getting them done quickly will help you climb faster and open up new graphs faster. The best way to quickly knock these projects off is to hold onto gloves, passages, knee pads, and large halls. Most projects in the first solution, will require some of these gear. So don't sell those gray gloves you found. Hold on to them and give them a project where it is needed. If they take up too much room, just add some to your stash in the future.
Check Your Resources Usually
You will be picking up many new items and weapons Article 2. Especially early in the game. Make it a habit to check whether you need to get things out. You are sure that the gun you are using is good, but you may have the best weapon in your system. You may be able to upgrade them with mods you didn't know you had.
While on the inventory screen, you can organize items into a grid instead of a preview column. To make this change, click L3 on the PS4 controller or press down with the left mouse button on the Xbox One to open the drop down menu and select the grid option. I find this makes it easy to briefly see what I have and how good it can be.
Keep Your Inventory And Plunder Control
It's very easy, especially as you get a great inventory, to start carrying almost a ton of crap. This can make it difficult to see good and bad at a glance and can make opening your inventory to find something new. Therefore, practice good inventory management. Try to stop all equipment or events and look at your belongings. Mark as bad eating as junk food. This will allow you to sell everything quickly or split it all with one click of a button.
You may be wondering what is the right robbery to keep, what good to sell and what to donate to projects. Early on, before you hit the max level (either in DC or NYC) most of the gear you receive will be worthless to you for a few hours after you get it. So don't worry about retaliating for anything or keeping an eight-shot. You will get more, more spoils as you play and 90% of your choices before level 30 will be ineffective. Don’t stress, don’t get too attached and have fun.
Use Weapons Mods
Weapon mods allow you to upgrade different stats to your guns. When the game started the campaign, these had negative and positive consequences. Now almost everything is improved. They can help to make the rifle more accurate or increase the size of magazines.
Once you start leading and designing weapon mods, you can use them the way you want as many weapons as you want. Don't bother getting them out before selling the gun either, you have an unlimited number of shots.
Also, when playing a co-op remember that if you use a weapon, it will no longer be shared with your team members.
Spend Some Time On Targeting Station
Revenge of power It seems a little too complicated or annoying to worry about, and until you reach the max DC or NYC level, you'll have a good platform. In the end, you have to start working out the malfunctioning system. To young players, it seems like a great deal of confusion and its kind, but it is a practical disappointment. For returning players, revenge has changed in some major ways.
The easiest way to think back is that you take good qualities from the gear and weapons and keep them for later, they will be used in other weapons and gear. You might take a crazy sniper rifle, though you might have a nice stat attached to it that gives you a lot of boost to boost when releasing articles. You can take that sniper rifle to the revenge station and enter the library section. There you can rip that cool capability into that sniper rifle and place it in a sniper rifle that is even better and better equipped with that cool sniper rifle from that sniper rifle.
The important thing to remember about the new system that if you rip a figure or ability into a device or piece of gear, it is entirely yours. Over time you will build a vast library of skills, capabilities and stat boosters for all your assets. And all of these can be used endlessly and as often as you want. Note that you are limited to substituting a single stat or ability in a gear or weapon clip.
Focus on any of the levels meter released and highlighted orange. This shows that you have a piece of gear or a weapon with the name of God on it. Beautiful Rolls! Those figures can't get any better with that gear or gun. So if you find yourself getting god out of something you don't want, be sure to rip that number off at the revenge station. ?
One last thing: If you take gears, you can look at the skills and stats and the game will tell you if you already have the best in the Revenge channel library. Look for the white mark on the meter. This is what you keep in the library. If the current gear has a stat bar that exceeds this mark, you can move it to the station and rip that number and return that lower current level to your library. The channel also shows you these same details with green arrows on the library screen. See more green, dig in and see what you can improve.
Use Matchmaking
This is something that can be fought for a long time and I feel stupid. To complete some of the difficult tasks and challenges, you will need help. Indeed, players with good building skills may be good at just about everything in the game. But why? Instead, use gameplay in this game to find teams of players to help you get rid of difficult content.
You can match any mission, episode or adventure from the map screen. You can start making games and leave the map and continue playing while you wait to find the team.
Don't Forget About the Compliments and Challenges of Uplay
This is easy to miss. Hidden in the character menu, players can find challenges and recommendations in the progress section. Commendation is a series of challenges that upon completion of the awards, can be put on your wardrobe. Uplay challenges are on the same menu and rotate each week. This will get you some extra credits in the game, which are useful for inventing and purchasing items.
Holds Uplay Rewards
In the main characters menu, you can open Uplay. Here you can get some free rewards or other Uplay credits, which you earn from playing other Ubisoft games. Le mivuzo ayimangalisa noma ishintsha umdlalo, kepha ingasiza umdlali omusha ukuqala. Eminye yemivuzo ifaka phakathi izinto zokwakha nokwazisa. Ungathola futhi nezikhumba nezikhali.
Ungagxili Endaweni Emnyama Kuze Kube Kamuva
Ngenkathi i-Dark Zone iyingxenye yesimo futhi emnandi ye Article 2 evumela i-PvE ne-PvP ngasikhathi sinye, kubadlali abaqala nje lokho akukufanele. Ungathola ukuphanga okuhle noma okuhle emhlabeni omkhulu futhi ngokugcwalisa ohambweni namaphrojekthi. Ngincoma ukwenza ohambweni lwezifundo ze-Dark Zone nakulabo abanelukuluku, mhlawumbe ukukuhlola kancane, kepha linda uze ufike ezingeni eliphakeme lokungena ngaphakathi.
Ngemuva kwamahora angaphezu kuka-140+ ku Isigaba 2, Ngichithe isikhathi esingaphansi kwamahora amane endaweni emnyama. Ngiyazi ukuthi abanye abantu bayayithanda i-PVP Gameplay nemvelo ye-DZ, kepha ngiyiklebhule ngokuphelele futhi ngisenomuntu onamandla amakhulu ongathatha noma ikuphi ukuthunywa kunoma obuphi ubunzima, imvamisa eyedwa noma neqembu elincane. Angisho ukweqa i-DZ noma ngicabanga ukuthi i-DZ ayilungile, kodwa uma uyizamile futhi ungayithandi, ungakhathazeki. Ungakweqa.

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