“Every night, every time it is reset, it is a new horror genre,” said director David F. Sandberg in a call to igamesnews. “We get pretty much everything here – slasher, supernatural, body horror, found footage, even monster. For me it was great to do everything and try subgenres that I didn't have before. “
A new trailer published on Thursday shows more time loop, and a new turn: Each loop has a different murderous threat that lurks in the shade. One of these threats looks like the Wendigo from the original game, but we also see a masked slasher, a creepy clown doll, a scene in which a girl's belly swells and stretches while screaming, and a threatening flash, one giant unveiled in the manure.
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While Until dawn Use the time loop as a narrative device and do not play in the same tropics as similar titles. “In a classic Groundhog Day Sense, they have characters who learn from every loop. You can't do this here because it changes every time. They only die in different ways, ”said Sandberg.
The characters are also less combative and confrontative than in the original game, possibly because the true threat is far less covered, and it becomes clear that they have to work together in a way. The writer and producer Gary Dauberman told Polygon that he had to research every character when they were sent through this experience, and it was not only to be trapped in a time loop, but the unpredictability of every loop that another Killer hidden. In the original game, it made sense for young people to race, hide and to survive, but it is difficult to imagine how they could defend themselves against a highly towering giant or a malicious spirit.
“You only have so many chances,” said Sandberg. “It would not be fun if you could just die and come back again and again, forever. We had to introduce a border to make it even more difficult for our poor characters. We really brought them through hell. “
Until dawn is planned for the theater release on April 25, 2025.



