It was pretty cool last week at Valve, the developers of antiquity Team Fortress 2, said the game is getting “a full-fledged update-sized update.”. It’s less cool to find out a week later that the company edited that announcement post to slow everyone down.
You can’t blame people for getting upset! As neglected as the game has become over the years, it’s still a big deal for many fans, and the news that a 16-year-old game would be getting a major update so long after its last was appropriately welcomed.
Unfortunately, now is the time to lower both your excitement and your expectations, because as discovered by billcage32 the blog post that was written to let everyone know about the update has now changed some keywords to make it sound a lot less important than it initially was.
Here is the key passage as it first appeared last week:
Team Fortress’ recent summer events were just item updates. But The th year we plan to release a full-fledged update-size update – with items, maps, taunts, unusual effects, warpaints and who knows what else?! Which means we need Steam Workshop content! YOUR Steam Workshop content!
And here is how it looks today:
Team Fortress’ recent summer events were just item updates. But The th year we plan on releasing a full-fledged holiday-sized update – featuring items, maps, taunts, unusual effects, warpaints, and other community-provided fixes to the game! Which means we need Steam Workshop content! YOUR Steam Workshop content!
What has changed is that the term “Full-On-Update-Size-Update” has been changed to “Full-On-Update-Size-Update” and the very agitated, teasing “And who knows what else?!” was completely deleted. This means that Valve probably saw the reaction to the first blog post, immediately recognized “holy shit, these fans are expecting a much bigger update than what we’re actually going to ship” and tried to push back on expectations by changing the language correspondingly softened .