Online vehicle shooter war thunder has made some changes to the way the economy works lately and the game’s players are so upset that not only have they reviewed the game to hell and back, but the developers have been forced to do so extremely apologetic action in response.
Basically, it’s a game that’s become more and more about pay-to-win over the years:It also becomes a dumping ground for state secrets– Recent economic changes that made it even more difficult to get anything out of the game – especially progress – unless you were spending real money on a regular basis.
Players fed up with exploitation did one of the few things available to them: they headed to Steam to leave and post negative feedback thousands
The most popular negative review summarizes the situation well:
I didn’t want to give a negative review, but Gaijin’s obvious disdain for their own players compelled me to do so.
War Thunder is a game like no other, with a comprehensive damage system, combined arms, and a variety of beautifully modeled tanks, planes, and ships.
Unfortunately, this “uniqueness” has meant that Gaijin has had little real competition over the years. What started out as a “free-to-play” title has gradually become less and less free over time. Gaijin continues to add nations and vehicles while simultaneously increasing repair costs and decreasing RP/SL gain. A premium account is no longer enough to advance comfortably, now you also need to buy premium vehicles in each country.
For the new players reading this, Gaijin recently admitted that they offset free vehicles for negative SL income for average players. This means you WANT to lose money playing the game, forcing you to buy a premium premium vehicle.
In response, Gaijin has canceled the recent and punishing economic changes – although this will do little to reverse the gradual trend that had already angered so many longtime players – and released one of the saddest apology statements I’ve ever seen:
dear players,
First of all, we would like to sincerely apologize to each and every one of you. We deeply regret that our actions have failed you and that we have failed to adequately address the concerns you have expressed over time. We share your passion for the game, and we’re sorry that our choices didn’t live up to your expectations.
Over the last week we have carefully analyzed your feedback. We recognize and agree with your concerns about the balance of the economy (Silver Lions and Research Points) and Modification Research. That is why we have made solving these issues a priority and are our immediate concern.
We are in the process of creating a plan to address these issues. While we’ve made initial progress in understanding the scope of these issues and possible solutions, we expect to have a more detailed roadmap by June 14.
We understand the urgency you feel to implement change and we assure you that we share your zeal. However, given the scale and complexity of a project like War Thunder, it takes some time to ensure that any changes we make are both effective and beneficial to the gameplay experience.
We also continually review the multitude of other feedback and suggestions we receive. Rest assured these are important to us and will be addressed, but for now our top priority remains game economy and progression.
We’re really sorry for the disappointment and frustration we’ve caused. We are committed to you to do everything we can to improve the game and win back your trust.
Thank you for your understanding and patience during this time. We appreciate your continued support and dedication to the game we all love.
I would argue that it’s too late to listen now. Obviously this playerbase has had enough of this nonsense and has been angry for some time very long timeand rolling back a bunch of changes will do little to fix fundamental flaws in the game’s underlying design that people are actually so pissed off about.
Changing the severity and timing of the squeeze is useless when it’s the squeeze itself that players are so upset about.
As a further measure, players are now considered However, they plan a boycott on May 26th other Plans for a “seal clubbing day” on May 25 to “get new players to leave” might not be such a good idea or optic.