Immerse yourself in Call of Duty: Vanguard Zombies and go behind the scenes with Treyarch Studios as they reveal this mode and the awakening of new horrors in “Der Anfang.”
Stalingrad, 1944. The mass graves of fallen soldiers shake as the magic of the Dark Aether animates the limbs of the dead. This is Call of Duty: Vanguard Zombies, developed by Treyarch Studios in a franchise crossover with new characters and new horrors that await your arrival when Vanguard launches on November 5.
The four-person co-op mode continues and expands on the Dark Aether story that was first experienced in Call of Duty®: Black Ops Cold War
In the video below, go behind the scenes with Treyarch Studios as they reveal Vanguard Zombies and the awakening of new horrors in “Der Anfang”.
The story of Vanguard Zombies – “The Beginning”
It all started with the opening of the Dark Aether door in Projekt Endstation. After the Nazi experiment went catastrophically wrong and blew a hole through the dimensional veil, the effects traveled everywhere. More than we ever knew.
Our Special Forces agents are stranded in the snowy Stalingrad Cemetery, without backup or media, held back by the dark magic of Kortifex the Immortal. Kortifex is one of the five Dark Aether entities united with mortals through their otherworldly artifacts. The other four, Saraxis the Shadow, Norticus the Conqueror, Inviktor the Destroyer, and Bellekar the Warlock, rebel against Kortifex.
“Der Anfang” – or “The Beginning” – introduces players to these Dark Aether entities through their artifacts, which were looted by antagonist Oberführer Wolfram Von List. This officer was in command of the Die Wahrheit battalion in search of mystical antiquities to help turn the tide of the war in favor of the Nazis.
Von List, now linked to Kortifex, has gained the power to raise the dead. What better field to create an army of the undead than the mass graves of Stalingrad, a year after the worst defeat of the Nazis in one of the most decisive battles of the war?
Our operatives have little hope in the form of help from unexpected sources. Professor Gabriel Krafft, a demonologist forced by Von List to discover the five artifacts, sent out the initial distress call that left our agents trapped there in the first place. With your guidance and the help of the four entities fighting Kortifex the Immortal, who can give you new special powers, there might be some way to break the containment spell and prevent the undead horde from sweeping across Europe.
Straight into the fun: A whole new zombie experience
Re-entering the scene of WWII, Zombies returns to its roots in the era in which Call of Duty® Zombies started for the first time. In this new chapter, Treyarch Studios has used powerful technology Vanguard by Sledgehammer Games to immerse players in a brutal new environment that will appeal to longtime fans and new players alike.
Head into the action and enter a portal that will transport you through Dark Aether magic to the heart of the fight, whether it’s battling the undead on the rain-spattered rooftops of the Royal Hotel or traversing the swamps of the favorite of the Shi No Numa fans. Among the objectives, explore the ever-expanding Forward Operating Base in Stalingrad to access classic upgrades such as Perks, Weapon Upgrades, and the Pack-a-Punch. On Vanguard Zombies, it’s not long before you’re knee-deep in the undead.
“Der Anfang” also introduces new enhancements to the Zombies experience, such as the mighty Altar of Covenants.
New Powers: Altar of Covenants
Offer the new Sacrificial Heart loot item to the Altar of Covenants to choose from a variety of upgrades that are randomly distributed each time you return from a target. As just a few examples, players can choose Ammo Gremlin to reload unequipped weapons over time, Brain Rot to turn zombies into allies, or Unholy Ground to hold down choke points and targets. There will be many Covenants to choose from, allowing players to approach each game differently.
Randomizing these offered upgrades adds a unique twist to each match. Along with its other weapons and abilities, the Altar of Covenants can create unique game settings never before experienced in Zombies. You’ll need them as you fight terrifying new enemies like the machine gun Sturmkrieger and the explosive Boom Schreiers.
Connected Across All Modes and Platforms
Cross-Play y Cross-Gen
Similar to multiplayer, Zombies players can meet across platforms and generations so they can team up with their best allies, no matter which platform they play on.
Unified Battle Pass and Player Progression
Advance through the Vanguard Battle Pass system using unified progression between multiplayer, Call of Duty: Warzone, and Zombies. Your player level is also shared between modes, so you’re always progressing together for a completely unified experience.
You can learn more about Call of Duty: Vanguard Zombies here: https://www.callofduty.com/
You can read an interview on Call of Duty: Vanguard Zombies with Craig Houston, Tony Bedard and Gavin Locke from Treyarch to answer some of your most pressing questions about “Der Anfang,” the next chapter in the Dark Aether saga here: https://www.callofduty.com/
For more information on Call of Duty: Vanguard, visit: www.callofduty.com and www.youtube.com/callofduty and follow SHGames, @Treyarch, @