Two of the leading minds in the making of Days Gone, Jake Ross and John Garvin, announced their departure from Bend Studio and Sony.
Through their Twitter accounts, the game director and main script writer expressed their official departures from the studio and their focus on new projects.
In the case of Jake Ross, the director expressed that he was very grateful to have been able to participate in the game study and in the creation of Days Gone. With the exclusive PlayStation 4 artwork, he sought to establish significant success for the brand.
This week is my last at @PlayStation and @BendStudio. I’m incredibly proud of all the games I got to make, but also looking forward to new challenges ahead. I’ll post about my plans later, but I’ll be moving to Chicago once COVID calms down. #JeffsGone #DaysGone
— Jeff Ross #DaysGone #PlayStation5 #Sony (@JakeRocket) December 1, 2020
Likewise, writer John Garvin expressed appreciation to his former employers. Talking about his personal projects, he expressed his affection for the work on Days Gone and what this work represented for him.
However, Garvin let it be known that once production on Days Gone was finished and released in 2019, he had stopped working with Bend Studio, just sticking to his contract with Sony but no projects under his care.
Eventually, his contract expired, shutting him out of the company entirely and confirming that the sequel that both its director and writer were out of was the planned sequel to Sony’s survival title.
Hi all, a quick announcement: I haven’t spoken about this before for various reasons, but I’m no longer with Bend Studio and haven’t been for over a year. Since Days Gone shipped, I’ve been focusing on personal projects: painting, writing, publishing … (1
— John Garvin (@John_Garvin) December 1, 2020
Days Gone was one of the titles that benefited from the official enhancement of the PlayStation 5, with the increase to 4K resolution and 60fps that was given to all Sony works of the previous generation.
Meanwhile, the development of its sequel is in a pre-production state within Bend Studio, and it must be assumed that it has encountered delays in its progress due to the COVID-19 pandemic around the world.
Without its leaders, it only remains to wait to know how the future of Days Gone will face for the new generation of PlayStation.
If you’re taking a ride on the Broken Road for the first time, or finishing up NG+, here’s what you can expect when you boot up #DaysGone on the #PS5:
📺 Up to 60FPS w/ Dynamic 4K
💾 Save Transfers from PS4 to PS5 pic.twitter.com/qP2ugQO4hc— Bend Studio #DaysGone (@BendStudio) November 3, 2020