Since the arrival of SiRN M. Bison to Street Fighter 6Capcom released an update that added a series of changes and adjustments to all of the game's characters and also to some of the game's universal mechanics. One of these changes, which affects the behavior of the Perfect Parry, is causing concern among players and Capcom. Since due to the bug that was generated in the last update, they had to postpone several of the CPT tournaments that were scheduled for this weekend.
What does the bug in the new update affect? Street Fighter 6 to the game?

The Perfect Parry bug introduced to Street Fighter 6 in the December 2 update significantly affects the balance of the game. If our attack is stopped by a Perfect Parry when the opponent knocks us to the ground, we will not be able to execute any movement in the wake up. This is because the bug affects the buffer which allows us to load a reverse. So, as a result, we will be at a clear defensive disadvantage and if we find ourselves in the corner we would be susceptible to receiving a Drive Impact without being able to do anything to stop it.
With this game-breaking SF6 bug, now you have a guaranteed OKI DI in the corner. It needs to be fixed, please pic.twitter.com/rJqgjrvkKI
— SYG | Garnet (@FgcGarnet) December 4, 2024

To quickly address this issue, Capcom will temporarily revert the Perfect Parry adjustment introduced in the December 2024 update to Street Fighter 6. This will allow players to reuse the buffer in it wake up after receiving a punishment from a Perfect Parry. In the long term, Capcom will work on a permanent solution. This will allow the adjustment to be executed without the character being attacked losing the ability to make buffer.
Fuente: official Street Fighter 6 account on X, formerly Twitter
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