In the past week Elden Ring received patch 1.03, which added new characters, music, and quests to the FromSoftware title. Now, the Japanese developer has released patch 1.03.2 for the PlayStation 4, PS5, Xbox One, Xbox Series X|S and Steam versions of Elden Ring. Patch 1.03.2 will fix some of the errors or ‘bugs’ that came with the previous update to Elden Ring.
If you haven’t yet read our review of Elden Ring, you can find it here.
What are the changes and modifications that patch 1.03.2 adds to Elden Ring?
In the section of Elden Ring The Bandai Namco page lists the changes and modifications that patch 1.03.2 adds to the FromSoftware title. However, do not expect the error or ‘bug’ that makes our horse in Elden Ring
List of changes and modifications included in patch 1.03.2 to Elden Ring
- Fixed a bug that would sometimes prevent players from progressing through NPC Nepheli Loux’s quests.
- Fixed a bug that caused the playable character to die when trying to drop down from a location near the beast shrine in Caelid.
- FromSoftware fixed a bug Elden Ring that prevented the savage war ash from taking effect.
- Patch 1.03.2 of Elden Ring fixed a bug in multiplayer, which allowed characters to teleport to the wrong map coordinates.
Other content of Elden Ring and PS5