The new game based on the old 'anime' super agent cobra

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The new game based on the old 'anime' super agent cobra

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Nostalgia rules. Every time it becomes more and more common than studies resort to old animated series to turn them into video games that call the most veteran 'gamers' attention and present them to the new audiences that may not know them. For example, we recently presented them A Samurai cat game That will come out this year, but now we are going to see one based on an even older series. The Magic Pockets study – responsible for series based on series such as Ladybug y The Smurfs– And the microids distributor presented the game Space Adventure Cobra: The Awakeningbased on the 'anime' that in Latin America we knew as Super Agent Cobra.

You can see this trailer below.

The series Super Agent Cobrathat we could see in the 80s, was based on a 'manga' by Buichi Terasawa published in 1978. He tells the story of an irresponsible and womanizer space pirate with a powerful psycho-arma in his arm that a plastic surgery is performed to hide from his enemies. After a few years of quiet life he decides to return to the life of a fugitive to live new adventures.

This new work about the Super Agent Cobra – Space Adventure Cobra: The Awakening – It is an action game and 2D platforms in which in addition to the protagonist we will control Lady Armaroid and Jane in his clashes against Crystal Bowie. It is assumed that it will be an adaptation of the plot of the first 12 episodes of the series.

If you are striking, we have good news: your release date has already confirmed. The game will come out August 26, 2025 para PS4, PS5, Xbox One, Xbox Series X|S y para PC mediante Steam, Epic Games Store y GoG.

Although we cannot deny that the news about this game excites us – Gamerfocus's editors are in the age range that this series could see on television – we ask ourselves how popular it can be. Despite having been very popular and having had a 'revival' a few years ago, Cobra It is not a very recognized name today. We fear that the nostalgia that developers resort to when making games is rapidly exhausted, for better and worse.

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