In the middle of May, we share the declarations of Arc System Works about the filtration they suffered – which revealed an unfinished version of the remaining characters of the fourth season of Guilty Gear Strive—. Now, the Japanese developer, has revealed the trailer that shows how unika fights. This is the antepenultim character of the fourth season of Guilty Gear Strivewhich is now available for seasonal pass holders.
Who is it and how Unika, the new character of Guilty Gear Strive?

Unika, is a girl from the future, daughter of Ky and Dizzy with Gear blood. She was discovered in her egg by Nerville after the second crusade and raised to obey her faithfully. Convinced by Nerville that traveling to the past and fighting sun and others would save humanity from extinction. However, her convictions falter when she meets Sin and Bridget, which leads her to separate from Nerville and join her opponents to frustrate the invasion of the latter. Aware of his lack of knowledge about the world and humanity, Unika undertakes a trip under the supervision of the United States. Through his various experiences and encounters, he learns about peace and about herself, deciding to use their powers to prevent others from sharing their past. After a long jour Presidential bodyguardperforming missions on their own while the United States constantly monitors it with magic.
What are the changes of the patch or update 1.46 of Guilty Gear Strive?

- It was added to Unika as a playable character.
- Unika will be available after buying the “GGST Season Pass 4” or the DLC “Unika”.
- Unika's theme was added, «Carpe shut up«.
- Unika must be selectable to use background music.
- They were added Avatar and Gallery items Para Unika.
- Avatar and gallery new items can be obtained through “fishing.”
- They were added Articles related to Unika a GG WORLD.
- Two were added DLC scenarios: «In the Name of Peace» y «New Dawn, A Future Unfolding».
- The scenarios will be available after buying the “GGST Season Pass 4” or the DLC items “in the name of peace” and “New Dawn, to Future Unfolding.”
- They were added New interaction dialogues prior to battle For the following matches: Bridget vs Bedman? And Bedman? vs Bridget.
Digital figure
- It was added Additional content for Venom.
- The new digital figure items can be accessed after obtaining them by “fishing.”
Training mode
- The function of Frame data display. This feature is available in training modes, combos search, combos and sparring creation.
- It was added Information shown under ticket history.
- Now show the input frame numbers.
- Now shows a neutral icon when there is no directional entry.
- A function that allows deactivate negative penalty In the adjustments. This feature is available in the training and combos creation modes.
Troubleshooting
- A problem was corrected in the mission mode that prevented some characters from completing the Elphelt 1 pairing tutorial.
- A problem was corrected that prevented completing combo recipes created under certain conditions.
- A problem was corrected that caused the established counterattack not to be carried out as planned after certain entries when reproducing a combo recipe with a personalized counterattack recording.
- Several incorrect descriptions were corrected within the command list.
- Other minor text or visual problems were corrected.
Battle settings
- The battle version of Ver was updated.4.04 A Ver.4.05.
- This update only includes minor adjustments aimed at improving the sensation of control of universal mechanics and problem corrections. See details below:
All shots (Thows)
- When you enter Roman Cancel directly before the last blow of an impact shot, a Roman Cancel Red Now it is activated after the final blow.
- This makes it less likely that a purple cancel is activated when the cancel is involuntarily entered before the final blow connects.
All air shots (Air Throws)
- For the characters that move back after the last blow of their shot impacts, They will no longer move back if the action is interrupted.
- This facilitates monitoring after making a cancel Roman.
Universal mechanics
- A problem that caused disparity was corrected at the time the slowdown effect was applied when canceling a normal or special movement with red, purple or blue cancel if it was not performed at the earliest possible time.
- A problem was corrected that allowed to use Psych Burst during the wall rupture sequence when it was activated under certain conditions.
A.B.A.
- A problem was corrected that sometimes caused ABA to move during the superflash when Jealous Rage ended under certain conditions.
Dizzy
- An error was corrected that allowed the opponent to recover when a non -recoverable demolition landed if the opponent landed at the same time that Ice Field disappeared. As a result of this correction, Ice Field's active time has spread in 1 frame.
Nagoriyuki
- A problem was corrected that sometimes caused Nagoriyuki to move during the superflash when Blood Rage ended under certain conditions.
Slayer
- A problem was corrected that sometimes caused impulse to a special movement even when the beginning of its Dash was not canceled in a jump.
Fuente: Arc System Works
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