Space Invaders curiosities you probably didn’t know

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Space Invaders curiosities you probably didn’t know

curiosities, didnt, Invaders, Space

Space invaders

Space invaders

Space invaders It wasn’t just one of the first big phenomena in the video game world when it debuted in arcade games in the late ’70s, they say even reaching cause a shortage of foreign exchange in Japan (although this is always questioned), he is also part of popular culture and is one of the big promoters of this sentence of grandmother who says “stop playing martians”. The classic Taito created by Tomohiro Nishikado is the protagonist of many curiosities, and we tell you some that you may not have known.

Hide your creator

When the game hit the market, Taito officials forced Tomohiro Nishikado signing a contract that prevented him from revealing who the title designer was.

Watch out for the arcades

Although he cannot reveal that he was the creator of Space Invaders, Tomohiro Nishikado admits that he went to the arcades to see how other people played his title, worried that it may contain bugs and the public will find them.

Low initial hopes

Before launch Taito’s sales directors weren’t at all convinced of the game’s success. Additionally, some arcade machine operators who were shown the game were also not positive. Of course, when the game hit theaters, it proved them wrong.

Tomohiro nishikado

Tomohiro nishikado

Martian planes

At first, the player shot at planes, but their movement was too irregular for conventional planes. Tomohiro Nishikado wanted to change them to humanoids, but of course from Taito they flatly refused (especially their president). Given the success of science fiction films at the time and more particularly Star Wars, they decided to create aliens inspired by the novel “War of the Worlds”.

This is not the difficulty, it is a bug of Space Invaders

Space Invaders was a very advanced title back then, but the technology had its limits. When you defeated aliens on each screen, enemies sped up, but it didn’t respond to the difficulty curve. In fact, the game was unable to keep the aliens moving at a constant speed. when they were all on the screen, so they speed up when they are less.

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