Articles for tag: charge, Cloud, Division, gaming, Kim, Swift, Takes

oriXone

Kim Swift takes charge of the new cloud gaming division

Kim Swift takes charge of the new cloud gaming division

Alongside the announcement of the new ID@Azure program, other news related to cloud gaming has also surfaced. In fact, a new cloud gaming entity is being created within Microsoft. At the helm is Kim Swift, Director of Cloud Gaming since joining Xbox last year. She has made a name for herself primarily as a project ...

oriXone

Xbox Creates a Special Cloud Gaming Division and Wants to “Bring New Experiences to Gamers”

Xbox Creates a Special Cloud Gaming Division and Wants to “Bring New Experiences to Gamers”

news business Xbox Creates a Special Cloud Gaming Division and Wants to “Bring New Experiences to Gamers” Published on 03/25/2022 at 19:36 Microsoft continues its advance: After buying Activision Blizzard, synonymous with a big hand in video game licenses, the Redmond-based company says it is launching a cloud gaming division. Summary High ambitions Kojima involved? ...

oriXone

Le Xbox Cloud Gaming arrives via the Steam Deck

Le Xbox Cloud Gaming arrives via the Steam Deck

The Steam Deck is a portable device for playing your PC games through Steam. A boon for nomadic gamers who want to take their toy library with them. If some Xbox Game Studios games are not compatible with the device, another solution comes to play them. Xbox Cloud Gaming is available on Steam Deck! In ...

oriXone

The French company’s cloud technology

The French company’s cloud technology

Through an official press release, Ubisoft announced, Ubisoft Scalar, the new technology they have been working in that will be a breakthrough on cloud computing gaming. Cloud technology is revolutionizing many industries and the entertainment industry is no exception. With the advent of cloud streaming services like Google Stadia, Xbox cloud gaming and Nvidia GeForce ...

The Boss

Ubisoft’s cloud computing technology Scalar allows developers to build larger open worlds with massive player counts

Ubisoft’s cloud computing technology Scalar allows developers to build larger open worlds with massive player counts

Ubisoft has announced a new cloud-native game development technology called Ubisoft Scalar. Using this cloud computing technology, developers will leverage the power and flexibility of cloud computing for Ubisoft’s game engine to reduce reliance on player hardware and open up new possibilities for game development and player experience. The technology takes the components and systems ...

oriXone

Cloud gaming will soon support mouse and keyboard

Cloud gaming will soon support mouse and keyboard

Xbox Cloud Gaming will soon support mouse and keyboard, for example to be able to play the Microsoft Flight Simulator. In a new developer Q&A video, Microsoft Flight Simulator head Jorg Neumann said that mouse and keyboard control support for Xbox cloud gaming is currently in development. “The next step for us is mouse and ...