It is time to take the first stage in Tokyo Mirage Septs #FE Enter and highlight your viewers with the best moves any J-pop star would be proud to present. Also, when the time is right, swap your mic with a sword, bow or battle ax and flood the Idolosphere, stopping any enemy – broth or boss – in their tracks. With the Turnch port comes many small changes, but it's the little things that count.
Back in 2016, Atlus released its combination of the Shin Megami Tensei and Fire Emblem franchise on the Wii U. Widely received by fans and critics alike, Tokyo Mirage Sses #FE was known as the console's best title. But with all that said, there were still some who opposed it. When I reviewed the original article, I was completely invisible. While I was recommending gameplay, the sequel and side quests often felt twisted, with nothing but mindless make-up. After three years, I can say that my perspective has changed for the better.
Now, the storyline feels better (logically) and more focused, even though it is in the right place in certain areas. Maybe it's because I've watched more anime over the last three years and feel the change exploding inside me; smart, if you will. I still get the same strokes, where the translation is wrong from Japanese to English, but for the mo st part these are small and overlapping. Also, if a sidekick or a main issue is a little too much of a hobby for me, I can move the conversation in the light.
As detailed in our first show and for those new to the game (or needing some refreshment), a quick summary of the main storyline. In Tokyo, the game follows a group of teenagers as they move up and down the stardom level at Fortuna Entertainment. This leader, Ituki Aoi, supports his fellow colleagues as they discover their talent in imitation, singing, imitation and the end. But under all the glory and splendor of the rising stars of Fortuna Entertainment it is more of a mystery. The talent agency images also serve as the Mirage Masters, tasked with protecting the real world from the ethereal extinction known as the Idolosphere; it is a visible outbreak that causes dangerous outbreaks and illnesses, sometimes treating them as prisoners.
But that's when Tsubasa's sister, Ayaha, returns several years after missing when things started to change for the worse. Idolospheres began popping up all over Tokyo, dragging innocent civilians into ethereal elements to torture them in battle. And the power of the Mirage Masters & # 39; s dwindling, bent in the will of his dark master. Fortunately, Itsuki and Tsubasa joined forces with Fortuna Entertainment's idols to help regain power, gaining the power to tie in with two new boyfriends; Chrom and Caeda from Fire Emblem.
While the main storyline remains unchanged, the switchch port (in my opinion) has changed many smaller areas for the better. Now there is no need to grill. Players can easily enter the starting points of the Wii U DLC & # 39; ExPedition Hunter & # 39 ;, & # 39; Masterful Hunter & # 39; with the & # 39; Savage Hunter & # 39; at the beginning of the game to gain level experience, weapon skills and new challenges with hard-hitting enemies. Honestly, I was never happy. These support demands are a godsend as they have changed my 50 to 80 hours of play into 30 to 50 hours. Since these factors are voluntary, it means that those who wish to rate may continue to do so. It's a win-win from Atlus.
Maybe one of my biggest grapes in the Wii U version was not being able to play a screen game. At that time, the game was able to make its own mistakes with insignificant UI, a small map and a messaging screen. After 30+ hours with the switch version, I never missed a hold of the Wii U GamePad. Now, there is a small map in the bottom left corner, the & # 39; Topic & # 39; s dialogues overlay the game screen, and the characters / enemies can be viewed by pressing & # 39; + & # 39; when we were fighting. And, of course, it now has the ability to play Encore in handheld mode, which still looks amazing.
With the Wii U still inactive, we performed a & # 39; blind & # 39; on a 6-year-old Samsung television. Ergo, the switchch version was developed in the same Idolosphere with the same enemies as the Wii U. In between one-character viewers and two non-gamers, all three chose the Switch version as the best visual version. And while Altus no longer works with Encore's watch, the solution on the Switch is clearer and more complex than that of the Wii U, especially on older TVs. While we may not be able to see the exact technology, the Wii U seems to distort the resolution of the game, making it look bigger and smaller. On the other hand, the Switch version appears as originally intended, sharp and clean.
As seen in our first show, turn-based gameplay is always engaging with & # 39; Sses & # 39 ;, the Encore version of the physical and basic combo attacks. Ad-lib functionality and specialization are very useful when dealing with Savage and Boss enemies, giving your characters extra, eliminating adverse effects on enemies and enabling healing properties, depending on the task used. The session feature is fast and very helpful, allowing players to get ahead of these parts at a shocking pace.
If you need a break from the big game and side issues, players can stop by Bloom Palace and enter the & # 39; Area of Aspement & # 39; to discover new media-led content in the & # 39; Exp & # 39; Acting as an extension, these stories are not open in various stages of the game. Although we may not use the way you open yourself, they contain new outfits such as the & # 39; Rebellious Joker & # 39; from Ituki's Persona 5, & # 39; Cross Bravery & # 39; from Ellie's Etrian Odyssey Nexus, and Jashiro's & # 39; Demonica Replica & # 39; A blessing for fans who love to eliminate enemies in style. And while these additional stories do not fit into the conversation, they do provide interesting moments between the characters.
There is a little frustration in this game, of which there is an upgraded port. You will need to do a lot of backstabbing during private quizzes and news events, some of which are unclear. There is a specific requirement on the horizon when Tsubasa needs to talk & # 39; cat & # 39; language to understand how to perform correctly in his new gig. It's a surprise, of course, but a random location will only appear when your human footprint within the parameters releases the demand. It's not something you can go overboard with. Whether that is a translation error or not, is troubling, however. Also, there is a true lack of & # 39; Moto Emblem & # 39; s moments in the game. Atlus has created a new Mammal helmet based on Three Homes to satisfy fans, but it's heartbreaking to know that Encore is never a true & # 39; cossover & # 39; t among Franchises.
Another thing not to consider is the complete lack of a default feature. This is amazing when first, you are not saved for a while and then, second, you run into a powerful enemy. If you have nothing to gain, escaping the battle often fails, leading to a bad match. I lost about two hours of gameplay (four side fights and boss fights) during such an event. While the game does not save you during major parts of the story, these are by no means automatic.
At its heart, Tokyo Mirage Sses #FE Encore has released expectations for the upgraded port. New content, improved UI and small tweaks to make gameplay faster all make a noticeable difference in overall enjoyment. Though flawed in places, it is the bold JPRG to brave and compose in its short sequence the kawaii story (albeit weird). It may not be everyone's favorite, but his hobbies will ruin those who can't help but enjoy the sights. Thank you for being born again, Atlus.
8/10
A review copy of the Tokyo Mirage Septs #FE Encore was provided to My Nintendo News by Nintendo UK.