Mojang has announced details and a proper release date for the second part of the Minecraft Caves & Cliffs update. The new content that will be added includes; updated terrain generation, higher peaks, more elaborate cave systems (with larger ore veins), and the introduction of candles. Features that were previously confirmed; archeology, bundles, and goat horns, have been delayed indefinitely, and won’t arrive in the game until the developers are “able to add them in the best possible way.”
Minecraft Caves & Cliffs Update: Part II launches for all platforms on 30th November.
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