When we usually put a “cinematic” poster in a play, we usually associate it with an action-packed title and it is almost like a Hollywood block. However, this may work perfectly Draugen, though not specifically for this reason.
Article, compiled by Norwegian research Thread red games, tells the story of Edward and his trip to a small rural town in Norway called Graavik in the 20's. Her sister Betty disappeared, and a series of trails have led her into that beautiful Nordic setting. With the help of our friend Lissie we have to do this investigation, but soon we will discover several secrets associated with Graavik that will make us enjoy a more exciting story.
Is this Draugen a fun game worth starting and unpacking all its secrets? Join us to find out in this review.
Technical section
Draugen is a theme that shines through many points, and undoubtedly one of them is the art of the game. It shows us nothing new or original, but the fact is that we will enjoy it further while traveling and exploring the Nordic landscape, updated with amazing beauty.
However, at the technical and visual level, the game has several problems, among them Moderateable modeling. In addition, certain textures and shadows are not completely polished and sometimes will allow us to see strange objects on stage. Fortunately we don't have to worry about this, and everything together comes in handy.
Other details to consider Pictures of Characters, and although we won't find many NPCs during our visit, the fact is their movements are naturally renewed. Special mention is made of the character traits of our character, especially when we are loading suitcases or walking slowly through difficult terrain.
The soundtrack of the theme is created and chosen in a way that is more to the right, and that it cannot be the best of all history to be presented before our eyes. History will surely come It is completely translated into Spanish, although there are words in English.
Playing
The first thing to be clear about Draugen gameplay is that although at first you may seem like a graphic adventure from a first-person perspective, the truth is that from this genre it's pretty much the same an interactive novel.
The great beauty of the title is undoubtedly the abundance and detail of the most important novels given this genre and other "supernatural" narratives in pure style. Edgar Allan Poe integrating them into search terms that eventually becomes too much.
Our protagonist, Edward, is a scholar and a scholar and on the other hand has no great physical strength. Our roommate, Lissie, will be a contender for Edward and his power and status seem endless, and he will always encourage us to continue investigating to discover all the secrets on Graavik.
Draugen counters on the complete absence of his HUD
Draugen control is really easy, and we're dealing with it a completely linear game that will not leave you with too much freedom when you move or scroll. This may seem like a bad point in many other video games, but in this case it is completely remedied as we are dealing with a collaborative novel that tells a very marked story from the beginning, with no distinct edges.
One of our favorite toys complete absence of HUD. The game doesn't show any information on the screen that is more than something we can work with when we're near them or Lissie's place when we press a button. This is undoubtedly a detail to be thankful for, and it makes the immersion within the story even bigger.
Researching, exploring and interacting with Lissie
As a player we will gradually get to know Graavik's history, and all the events that have made this place such a special place. This is where we find the greatest freedom in this game, and that's it the player can decide how to interpret all the details that we find with different trailers or cards we find while having fun.
Directed by the map we will have a diary that will serve as a map and a reminder of everything we find in history. However, unless it is an interactive novel there is a graphic adventure we miss the puzzle or the things that made us think so much about moving forward. At the moment we can say that maybe the gameplay is "not perfect" even though the truth is that it works very well.
Of course we will not be alone, and we will never forget our partner Lissie, who plays a much more important role than the first appearance. Our protagonist, Edward, is a somewhat awkward and sad but creepy creature when he meets Lissie. The chemistry between the two characters is supportive of the story, and the fact that this mutual attraction between them has made us fall in love.
Time
Draugen is a short game, but when faced with the title of this beauty, the length goes back. Complete the great story, which is divided into 6 chapters, It should not take us more than 4 hours, as long as we pause, try to find out more about the history and events in Graavik.
The game has no incentive that leads us to use it without enjoying the chemistry between the two movers and their adventure. Finding all the success of the game won't be an excuse to play it again, and the fact that most are found with the story and secrets left is not too difficult.
Conclusion
Draugen is a fun game, but because of the way it expands its play and narrative not everyone. The absence of riddles and puzzles of any kind means that the person in charge only has to keep playing to get a deeper history of family search and title promotion, and perhaps this can carry more than one.
The chemistry between the two characters, the narration, the masterpieces and the real nature make this Draugen a very touching novel that actually he will "force" you to see him in one place. Highly recommended for those who enjoy the good news spoken through the console and remote.
* Thanks to Red Thread Games for providing us content to review.