Ahead of today’s Call of Duty: Next Multiplayer Showcase event, Modern Warfare 2 Developer Infinity Ward has finally revealed one of the biggest additions to the upcoming shooter: Gunsmith 2.0. The Gunsmith system, introduced in Modern Warfare 2019, is one of its defin ing features.
It allows players to unlock an unprecedented number of attachments and try to modify weapons to a level only seen in milsim shooters. The system has been revamped for Modern Warfare 2, and the developers explain its goals in a new video.
Gunsmith 2.0 has two key pillars, similar to how Escape from Tarkov handles weapon creation.the first is weapon platformwhich contains all the different possible variants (SMG, DMR, AR, etc.) born from a single platform.
This is achieved through another pillar: receiver. By swapping weapon receivers on specific platforms, you can change the weapon’s behavior – just like the real world. Think of it as a tree branching into different areas that all share a common origin.
With so many combinations, Infinity Ward needs to completely change the way progression and unlocking work. Weapon attachments are now shared within the same weapon platform, meaning you only have to unlock them once. Not only that, but attachments (like sights) that can be physically mounted on multiple platforms, once unlocked, can be used on all weapons they support.
The video also confirms that Modern Warfare 2 will come with a shooting range, accessible from the Gunsmith menu, allowing you to quickly test out different combinations without going into the game.
The new gunsmith will be available for players to experience in an upcoming beta. Those who pre-ordered the pricey Modern Warfare 2 Vault Edition will even get their pre-order bonus — the FJX Cinder Weapon Vault — available both in beta and at launch.
Infinity Ward provides some examples of how this works in a blog post, which you can read at the link.