To celebrate today’s release and day one launch with Xbox Game Pass, we wanted to find out how the companion game, Eiyuden Chronicle: Risebuilds the universe and builds for what is to come Eiyuden Chronicle: Hundred Heroes. To do this, we pulled answers to some of our most popular questions from legendary game designer Yoshitaka Murayama.
Eiyuden Chronicles: Rise is a prologue. How much time is in between Hundred Heroes and get up? Months? Years? decades?
This is a few months to a year before the main story starts and the characters out rising will appear in the main story of Eiyuden Chronicle.
Rising takes place before the war Hundred Heroes
breaks out. Do the characters feel war is coming? If so, how does it affect them?
There’s not much of war as a backbone yet, though rising stands as a story to be enjoyed on its own.
Why do the accompaniment game risinga city-builder side-scroller with real-time action combat rather than turn-based nature Hundred Heroes?
Unlike the main story Eiyuden Chronicle: Rise is a smaller game. Therefore, the production time was limited and we chose a format that allows players to have fun in it.
What would you say to fans concerned that the team is wasting time and resources on Rising that could be spent on Hundred Heroes?
rising is planned and produced independently by Natsume Atari, which is a separate team from the main production team of Eiyuden Chronicle
Eiyuden Chronicle: Rise combines an exciting adventure through ancient ruins with the story of a city rising from the ashes. Drawn to lenses and other treasures in the nearby Runebarrows, our heroes learn the city is struggling to rebuild after an earthquake and decide to help. Along the way, they resolve disputes between eager adventurers and wary locals who don’t think the Barrows should be disturbed. And they learn more about each other’s reasons for searching for treasure, deepening their bonds in the process. Eiyuden Chronicle: Rise is available today for Xbox One, Xbox Series X|S, and with Xbox Game Pass and PC Game Pass.
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Eiyuden Chronicle: Rising combines a thrilling adventure through ancient ruins with the story of a city rising from the ashes. Drawn to lenses and other treasures in the nearby Runebarrows, our heroes learn the city is struggling to rebuild after an earthquake and decide to help. Along the way, they resolve disputes between eager adventurers and wary locals who don’t think the Barrows should be disturbed. And they learn more about each other’s reasons for searching for treasure, deepening their bonds in the process. As you will learn, these runebarrows hide a great secret that has fateful implications for one of the characters. What starts as a simple treasure hunt turns into a dark conspiracy that will shake the world and sow seeds that will lead into the main story of Eiyuden Chronicle: Hundred Heroes. The game will introduce part of the characters of Eiyuden Chronicle in an original story with exciting action and appealing city improvement elements. There will be some perks for players who tie the game to Eiyuden Chronicle: Hundred Heroes. A character from the Eiyuden Chronicle franchise had its name changed from JB to CJ.
I started playing Xbox a lot thanks to Call of Duty online. Since then I haven't stopped playing competitive online.
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