CCP Games CEO believes gamers should be able to retire with the money they make in games.
The CEO of CCP Games (sci-fi sandbox MMO EVE Online), Hilmar Veigar Pétursson, said in an interview with The Korean economy Daily made an interesting statement. According to Pétursson, players should be able to retire with the money they have made in games. This, of course, implies that playing games should be a profitable activity for the users.
“The players hope that the values created by online games can also be used in real life. The online game content should have practical value in the real world. The game industry should evolve in such a way that gamers can make a retirement plan with the money they make playing games. “
The Icelander, whose studio has now been taken over by Pearl Abyss (Black-Desert-Online), had already made a similar statement in 2018:
“I believe that an economy built on the blockchain is a more valuable economy than one implemented on a proprietary database, and it also opens up the idea that people can really own their wealth. Undisputed ownership of an object on a blockchain – that has never happened before. Never before has it been possible to attribute property in such a strong way, not even with physical property. “
“I can imagine a world in a few decades in which no one would want to work in a gaming economy in order to accumulate game values that do not really belong to one. In a way, not only are you playing a game for your own pleasure and to escape reality, but you are also feeding your family because the assets of the virtual world are no different from those of today’s economy. “
“It will take decades for people to really understand this, but I believe that owning digital things in a company database will be frowned upon because they are not real property.”
However, concerned EVE Online gamers can rest easy as Pétursson made it clear that there are no concrete plans to add NFTs (Non-fungible Tokens) or P2E (Play-to-Earn) elements.
In P2E games, users can make real money by participating in the game mechanics. Two of the most famous examples are The Sandbox, where developers can monetize their voxel creations using blockchain technology, and Axie Infinity, a Pokémon-style game in which the eponymous Axies monsters are bred, trained and then against Ethereum -Cryptocurrency can be traded.