I’m one of the FF fans who don’t even want the Final Fantasy 7 remake to begin, but there is no denying that Square Enix nailed it.
I never fully understood the meaning of the remake. Yes, Cloud and his friends look outdated in PS1 games, but as far as I know it is a nearly perfect product. More importantly, I think it’s impossible in the modern world to use all the traps of modern games to tell the story of the justice of Final Fantasy 7: details, sound performance, pure time needed to make artwork and assets for anyone In the game area, not to mention the entire game as big as FF7.
We now know that Square Enix has gone another way. First, they divide the story of the game into multiple parts-not as a plot, but as a large game. The story of FF7 will now be a trilogy, quaternion or anything else, all of which are full-length games by modern standards. But the next thing to focus on is: Does every part of the remake feel like a complete game, or does it feel like a terrifying, truncated experience, full of fluff and lacking conclusions?
The spoilers here are small questions – decision-making producer Yoshinori Kitase and director Tetsuya Nomura, Motomu Toriyama and Naoki Hamaguchi and FF7’s main writers Kazushige Nojima (Kazushige Nojima) connected together is a genius way out of this dilemma. The remake is a remake, but there are also some sequels.
I won’t go into details here, but needless to say, in some places, the FF7 remake was stripped from the main story and did surprisingly different things. Some hints of future revelations have emerged, and in fact some revelations have been moved from other places to this chapter of the story. Sephiroth couldn’t find anyone in this part of the original game. He often appeared in the remake and was daunting.
If you told me all this a few years ago, I would laugh. I have already said that this will be a disaster. Unless it’s not. In fact, it is an excellent setting, which allows the team to revisit the best and most memorable parts of FF7 that can still be used in a modern environment, while staying away from problems that may ultimately be unsolvable. This also means that they are creatively not just rehashing.
It is foreseeable that some fans are very angry with the changes in the story and worry about what the future works of this new FF7 remake series will look like. Listen, I know-they may be rubbish. They may fall into the “Kingdom Hearts” joke. However, let us enjoy the essence of FF7 Remake: a strong shock of nostalgia, but also a novel and exciting thing.
The characters are realized in the way they look, sound and move, just like you imagined in 1997 when you imagined filling the void left by the original 3D. In a sense, this battle is the best attempt to integrate the real-time actions managed by Final Fantasy with the turn-based RPG strategy.
In addition to those notorious doors and CG backgrounds, it also looks beautiful. (Square Enix, you’d better release the PC version in the new year!)
In any case, this is all-round brilliant. I don’t even want it. I always say that “Final Fantasy” is the best when moving forward and upward, creating new things. I do think that to some extent, I still hope to use FF16 sooner. But if FF7 Remake is not my favorite game this year, then I am damned.
The ring is suitable for adventure
Okay, this is a bit cheating, but I can’t help it. Last year, I reviewed “Ring Fit Adventure” and enjoyed it a lot during the review period-but after a while, I stopped playing regular games. Then we were locked.
This excellent fitness game is inspiring and actually more fun, which means that returning to the game feels less trivial. You are promoting a story, as well as burning beer and locking pounds. I would recommend it to anyone.
Microsoft Flight Simulator
Everyone is talking about this year’s new Nvidia and AMD graphics cards and new game consoles, but Microsoft Flight Simulator is the real technical achievement MVP of this year’s game. The tools used to create this exact version of the photo of the entire planet are simply shocking.
In addition, this is the easiest flight simulator I have ever played. It has many very useful tools and tutorials to help you master flying knowledge, but this is an unstoppable time for me.
Yakuza: Like a dragon
When the Yakuza team announced that the next game was a turn-based affair inspired by Dragon Quest, I was confused. This really doesn’t make sense. When I tried some weird and novel things with the same formula and played the Yakzua game more than ten times, after the remake and split, the whole team was bored, which shocked me. But buddy-doesn’t this work?
Obviously, this is ridiculous. But Yakuza has always been. I often hear it described as “Japanese GTA”, but Yakuza is always much stupid than the leading gangster in the West, and full of enthusiasm. It turns out that turn-based combat and Yakuza are very suitable because the combat style helps to highlight and exaggerate the best performance of the series. Cap it with charismatic new leadership, and this is the winner.
Angry street 4
The brawler is still absolutely great. They are not the best old style left in the 90s. This game is proof. Cheers.
You can see the others on iGamesNews stand out in 2020, which is actually a very good year for video games because we will publish more articles next week.