Square Enix Remake Travel through time Especially since the company’s developers feared it would become “unplayable.”
Last year, Square Enix revealed that Chrono Cross would receive a much-demanded remake in the form of The Radical Dreamers Edition, which would include a Radical Dreamers text adventure linking Cross to the first game, Chrono Trigger. Considering most consoles aren’t backwards compatible with older physical discs, Remasters are fairly common of course these days. This resulted in some games being unplayable at all, and it’s precisely because of the possibility of Time Travel that it could meet the same fate that some developers at Square Enix wanted a remake in the first place.
As spotted by GamesRadar, Square Enix itself conducted a recent interview with some of the developers responsible for the remake, asking if they took the time to explain how and why it was made. The remake was originally planned to celebrate the game’s 20th anniversary, which was in 2019. Obviously it didn’t catch that date, but it’s the ideas that matter.
“Chrono Leap may become unplayable when the project starts,” explained remake producer Koichiro Sakamoto. “There was a Game Archive service on PlayStation 3 that would let you play PlayStation 1 games. But PlayStation 4 was out. We didn’t know at the time if PlayStation 4 would also have a Game Archive service. Looks like Chrono Cross might become unplayable. So, a remaster project was built. That’s the backstory.”
Sakamo to was referring to the PSone Classics collection, which includes a collection of PS1 games that you can get for very cheap on the PS3, PSP, and Vita, which you can still get today, though all of their stores are pretty cheap. Hard to buy these days. The PS3 can also play physical PS1 games, but physical copies of older games are often very expensive these days, so remasters are very popular.