Gaming News “I wish I never designed it,” he created one of the best monsters in video games, but he bitterly regrets it…
In 2001, this art director created one of the best horror monster designs in video game history. And yet, twenty years later, he regrets designing it…without explaining why.
Today we can say this without much excitement Silent Hill 2 is one of the best horror games of all time. Between the atmosphere of the eponymous city, its disturbing plot and its traumatized characters, Konami’s title forever shaped the genre.
But what gave this episode its cult aura was also the design of its nightmarish monsters, invented by Masahiro Ito
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One of the most iconic horror monsters in video games
In “Silent Hill 2” The most famous enemy is obviously Pyramid Head. As the name suggests, it is a monster with a humanoid appearance that has a kind of pyramid in place of its head, but also a huge blade as a weapon. Add to that his butcher costume and his bloodied body, and you have it one of the most successful horror designs in video game history. This is even more true since this antagonist is a representation of the torment and guilt of the hero James, which explains such a frightening appearance.
Although this design has become iconic over time, its creator seems to no longer appreciate it in recent years. In 2022 Mashiro Ito posted on X (formerly Twitter): “I wish I had never designed that damn pyramid head“. In response, he immediately adds that he doesn’t explain why he’s saying that, before clarifying that it has nothing to do with the statues of the monster, which he is paid to create and has never been paid for. But what could have made him tweet that?
I wish I hadn’t designed fxxkin Pyramid Head.
—Masahiro Ito (@adsk4) February 20, 2022
An artist who regrets his creation
At first some thought that Mashiro Ito regretted creating this monster because He wants to forget the bad memory or terrible mental image that inspired such a terrible design. Given Pyramid Head’s popularity, regularly seeing something that reminds him of something negative can be tiring in the long run.
On the other hand, We can imagine that the artist does not appreciate the way his work is exploited for commercial purposes, both in characters and through various collaborations with other games, thereby losing its essence. It’s hard to say what prompted the art director to tweet this, but one thing is for sure: Many Internet users are grateful to him for creating Pyramid Head
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