New World had a successful start, if you look at the number of players, but unfortunately it was also a rather problematic one. Double Helix and Amazon Game Studios have now commented on the state of affairs in a DevBlog.
There was no shortage of problems at the launch of New World and afterwards. Server problems, exploits and other quirks made their rounds and sometimes still do so, much to the annoyance of the players. Well there is one detailed statement from the developer
Character transfers have now been reactivated (except between regions) and a new server status has been introduced to prevent new characters from being created on servers that are already full. Both should remain under observation.
There is also a comprehensive statement on the current state of the in-game economy and the deflation of the in-game currency. This is still within a computationally acceptable framework, but it is assured that the developers will intervene should anything change. Some fixes that have already been carried out and are still to come should also help, especially with regard to the endgame.
There is also some information and statements about the newer exploits and the topic of gold farmers, as well as other topics. Read the ellenlangen DevBlog