The health crisis caused by the coronavirus that emerged in the Chinese city of Wuhan earlier this year has already spread to almost the entire world, but China remains the most affected country, which has led to the Plague Inc. game. have an unexpected and huge increase in sales in this territory. This 2012 game developed by Ndemic Creations a simulation strategy game that involves the user creating and developing a pathogen to destroy the human population while counteracting the efforts of governments to contain it.
At this time, Plague Inc., of 0.99 euros in price, ranks first in the best-selling paid games on iOS above giants like Minecraft. Before the state of emergency that China lives because of the coronavirus, the country's authorities have decided to withdraw the game from the store in their country. After this event, the game developers have issued a statement. "We have great respect for our Chinese players and we are devastated because they can no longer access and play Plague Inc.," the company wrote in a blog post last Thursday. "It is not clear to us if this elimination is related to the ongoing coronavirus outbreak facing China."
Already in January, when the outbreak of coronavirus began in China, the company said: «Plague Inc. has been out for eight years and every time there is an outbreak of disease we see an increase in players, as people seek to get more information on how diseases spread and understand the complexities of viral outbreaks ». The company added: "We specifically designed the game to be realistic and informative, without generating sensational real-world serious problems."
Covid-19, known as coronavirus, has already killed more than 3,000 lives in China. This type of pneumonia, especially dangerous for the elderly and patients with previous pathologies, has not yet received any victims in Spain, but there are already more than 100 cases of infection in our country.