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Red Dead Redemption’s predecessor in Unreal Engine 5 looks like the remake pipe dream

Geralt of Sanctuary by Geralt of Sanctuary
June 29, 2022
in News
0



There is little doubt that Unreal Engine 5 is a powerful tool. However, the possibilities for which it can be used have not yet been fully explored. In this case, she uses a small US graphic design studio to show Rockstar the potential of a remake of the original Red Dead.

In a specially made trailer, the TeaserPlay Studio team shows how Red Dead Revolver could look like with Epic’s new graphics technology. The action game was released in 2004 for PlayStation 2 and the first Xbox and is the grandfather of the open-world milestone Red Dead Redemption 2.

The fact that this is characterized by much more than its excellent graphics and story is shown by the attention to detail that has flowed into the animal kingdom:

So realistic that it could be educational material


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2

Wildlife of Red Dead Redemption 2:

So realistic that it could be educational material

A trailer that raises remake hopes

The engine technologies used are Lumen (lighting), Nanite (resource-saving use of polygons), screen space ray tracing and a shader for global lighting. The fact that three of these are lighting techniques again shows how important this aspect is for a modern look.

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The only thing that spoils the pretty graphics is the wooden animations, but graphic designers shouldn’t be expected to hire an animation artist for an unpaid side project.

After all, the studio does not want to develop the remake itself, but only wants to illustrate the fan interest in such a trailer with its trailer. Under the video it says:

We hope Rockstar Games will announce official remakes of Red Dead Revolver and Red Dead Redemption soon, and that our video will help clarify fan expectations.

TeaserPlay Studio on Youtube

For the impressive version of the protagonist Red Harlow, who not coincidentally reminds of the young Clint Eastwood, at least one collaboration with the character artist came Hossein Diba

that specializes in highly detailed figures for games, cinematics and 3D printing.

Why the original almost never existed

We have summarized the history of the classic for you in our Hall of Fame. Compared to the desired remake, it is downright unsightly nowadays and even in terms of play, it could not yet reach the quality of the later series parts at the time.

Hall of Fame: Red Dead Revolver - Video: The beginning of a western legend






4:22


Hall of Fame: Red Dead Revolver – Video: The beginning of a western legend

Red Dead Revolver was originally developed by Angel Studios and under the auspices of Japanese publisher Capcom. However, their cooperation was faltering from the start and resulted in the project being discontinued in August 2003.

A stroke of luck for Rockstar’s parent company Take-Two Interactive, who were in the process of integrating Angel Studios into their development studios under the new name Rockstar San Diego. In December 2003 they finally secured the rights to the unfinished game and published it almost half a year later.

Despite this turbulent story, you can already see the roots of certain mechanics that we still encounter in the grandchild Red Dead Redemption 2, such as Dead Eye slow motion and duels. Whether, however, the so far nearly 50,000 hits enough of the remake trailer to make Rockstar think about a new edition of the console classic remains questionable.

Most PC gunslingers would probably happily skip the forefather if they could quickly get their hands on a PC remaster of the first Red Dead Redemption. Colleague Vali advocated this two years ago:

PC gamers need the PC remaster now!


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1

Red Dead Redemption:

PC gamers need the PC remaster now!

Which Rockstar games would you most like to have a full remaster of? Do you ever want the full Red Dead series on PC, or do you long for a modern take on one of the old GTAs? Write it to us in the comments!

Tags: DeadDreamenginepipepredecessorRedRedemptionsRemakeUnreal
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Geralt of Sanctuary

Geralt of Sanctuary

Since I had my first console when I was 10, I've never stopped playing. I'm a multiplatform player and my favorite genre is RPG.

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