The past two years have been hectic, to say the least, for Sledgehammer Games, one of the Activision studios assigned to the Call of Duty franchise, which has seen the departures of its co-founders (Michael Condrey and Glen Schofield) and dozens of employees. He is now back on track and preparing to recruit massively to work on several projects at the same time.
The site VentureBeat was able to interview Andy Wilson, former executive producer at Hangar 13 (Mafia III), who was appointed director of Sledgehammer Games last June. He explains that the studio, based in Foster City (United States) and Melbourne (Australia), has entered a growth phase: currently employing nearly 200 employees, it will be reinforced by a hundred people during the coming year. "We are now a multiproject studio and we are looking for a large number of new members"
After co-developing Call of Duty: Modern Warfare 3 (2011), Sledgehammer signed the opus Advanced Warfare (2014) and WWII (2017). More recently, he worked on the free-to-play battle royale Warzone, intended to evolve over the new annual episodes. As the rotation in place since 2012 would like, the studio should logically have been the main developer of the next Call of Duty, currently undisclosed but confirmed for 2020. This role would ultimately fall to Treyarch (Black Ops), if we relies on information relayed by Kotaku last year. The American media reported tensions in development between the Sledgehammer studios and Raven Software, which would have been relegated to a supporting role.
Our opinion on Call of Duty: WWII in less than three minutes
By iGamesNews, Editing igamesnews.com
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