Anyone who plays Star Citizen’s alpha has to say goodbye to the city of Levski and the associated asteroid Delamar with patch 3.12.1. But the pain in the community is limited: Because the removal of the spawn location with missions and dealers is real good news for the future of the space MMO.
What happened?
With the release of Alpha 3.12.1 In Star Citizen’s Persistent Test Universe (PTU), the developers have removed the asteroid Delamar from the game for the time being. Players can no longer land there and all missions related to the asteroid have been redesigned.
Anyone who has chosen Levski as their respawn location will also wake up after their virtual death in the Lorville landing zone on the planet Hurston. You can find out more about the process of an avatar death in Star Citizen in our video, explained by a community expert:
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Delamar and the surrounding rocks floating in space as well as the Levski landing zone were originally built into the Alpha and the Stanton solar system shown there only for test purposes. Actually, Delamar comes from the not yet fully developed Nyx-System.
Why is Delamar’s removal good for Star Citizen?
By Delamar from the currently publicly available alpha build, developer Cloud Imperium Games creates space for new planets and locations in the Stanton system.
Because important technologies such as the fast data storage device iCache and server meshing (among other things allows more than 50 players per server) are not yet ready, Star Citizen can only display a limited amount of content at the same time. The growth of the universe has thus been limited by technical restrictions.
Further work is required for real persistence, and 2021 is set to be a key year in this regard. Due to the removal of Delamar, the missing Planet Crusader should slip into the Stanton system, which so far only exists as a placeholder in Star Citizen.
Fans also speculate that both Nyx and the pyro system introduced in 2019 could find their way into the PU in the next few months.
When will the asteroid and the city return?
As soon as the Nyx system has been integrated into the Star Citizen universe and made accessible to alpha players, players will be able to land in Levski again and see the characters from there again. However, this may take a while, despite the optimistic hopes of the fans.
The single-player campaign Squadron 42 is also a long time coming:
more on the subject
Squadron 42: No gameplay, but the fans are happy
According to the progress tracker of the official Star Citizen roadmap The work on the planets of the Nyx system will take at least until the end of June 2021. Then it could be loud Chris Roberts letztem »Letter from the Chairman« iCache will also be ready, the CEO of Cloud Imperium Games gives the date roughly with »2. Quarter 2021 «.
Server meshing is to be based on iCache and will probably be available later in the live version of Star Citizen. In addition, the developers are still working on a universe simulation called “quantum”, which is essential for calculations behind the scenes.
Together, the three technologies are intended to ensure that Star Citizen takes great steps towards real MMO gameplay in 2021.
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