Retro Studios, the Texas studio that deals with the development of Metroid Prime 4 since at least January 2019, continue to expand your team to shape Samus Aran’s new adventure for Nintendo Switch. The last signing has been Jon Marcella, they report from VGC, a environment designer who has spent a decade working at Sony Santa Monica, where he was involved in the development of God of War: Ascension
Nintendo put Retro Studios at the forefront of the development of Metroid Prime 4 at the beginning of last year. Since then the Texans have been increasing the team with developers from Halo, of Donkey Kong Country: Tropical Freeze, of Crysis 3, of Battlefield and Tomb Raider and of Warhawk. In definitively, forming a team of industry veterans.
Retro is not done with hiring. In fact, important positions remain to be filled, such as producer, lead animator, the final boss designer
A different team than the one I created Metroid Prime
The headboard secured in a research that of the more than 40 developers who made the first game in the series, less than ten remain
After announcing it at E3 2017, Nintendo restarted the development of Metroid Prime 4 because “the current state of development of the game is problematic,” said Shinya Takahashi, head of development at the Japanese company. For this reason they once again trusted Retro Studios to “restart the development process” with the producer Kensuke Tanabe collaborating “closely” with the Texas study.