Best Tomb Raider Games, Ranked – Lara Croft on Switch and Nintendo Systems

But what is the best Tomb Raider game? That’s what we’re here to find out. This ranked list of every Tomb Raider game ever on Nintendo consoles is governed by the user rating of each game in our database and is subject to change in real time depending on the score, even as you read this! Simply click on the star rating and assign a rating from 1-10 to make your personal impact on the rankings. (You will need to refresh the page to see the changes, if any, take effect.)

Before we begin, fans of the series will quickly notice the absence of several entries, including the excellent Survivor Trilogy — Tomb Raider (2013), Rise of the Tomb Raiderand Shadow of the Tomb Raider it never came to Nintendo consoles, unfortunately. Fingers crossed for a ‘Switch 2’ port perhaps?

Enough exposition. Let’s grab our guns, put on our relic hunting pants and discover the best Tomb Raider games, starting from the bottom…

Developed by Ubisoft Milan, this is a 3/4 top-down affair that features Lara’s famous acrobatic platforming and that slow-and-steady running cycle of hers that is the envy of marathoners the world over. Tomb Raider: The Prophecy is an understated but quite enjoyable outing with all the cryptic environments and gunplay you’d expect from the sublime Crofty, though it can’t match the home console games.

Human Soft developed both handheld versions of Tomb Raider: Legend, and this is the smaller of the two. The game is not at all visually impressive, with pure animation and ghosts created from renders (think Donkey Kong Country) and a story conveyed through comic book-style photography. But Lara’s repetitive grunts as she climbs the landscape soon begin to creak. Couple that with the irritating motorcycle shooting parts and it’s not a game we’re desperate to dig.

Santa Cruz Games has taken the reins in this reworked platform version of the game for home console. This portable version of Lara’s ninth official adventure manages to cram in voice cutscenes, along with the requisite touchscreen inventory access, and continues the calm and calculated platforming of the Game Boy entry. DS Underworld isn’t a must-have game, but it’s no shame for the Croft name either.

Lara Croft’s first venture on the Game Boy Color, Tomb Raider is a side-scrolling action platformer that sees the titular tomb raider climbing walls, swinging across vine-filled ceilings, and jumping chasms in search of treasure and the like. It’s more of a slower paced movie heist – more Persian prince from Mario — but it has impressive animation. All in all, a decent 8-bit interpretation of Croft’s 3D adventures.

Activision is responsible for this sequel to Lara’s first Game Boy Color adventure, and it was launched just a few weeks after Angelina Jolie’s cinematic debut as Mrs. Croft. Curse of the Sword followed the same formula as its predecessor, with the same style of acrobatic, slow and steady gameplay that takes you from the tombs of New Orleans to New York. Given the system’s limitations, Core Design has done another decent job distilling the main users of Lara’s 3D exploits for the GBC.

It has real treasures, along with a handful of uncut gems. Disagree with this Tomb Raider ranking? Remember, you can already rate the games you’ve played and influence the ranking in real time. Just click on the stars on each entry to assign a rating from 1-10.

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