The console platform is about to receive one of the big updates we can expect, the introduction of technology RSF 3 of AMD which will allow you to stabilize the FPS to improve the performance of some of the most demanding titles. The first title to enable this technology will be EA’s most recent, Immortals of Aveum, a game which, due to the large number of effects and particles it has, will benefit greatly from the FPS gain.
Super Resolution 3 LoyaltyOh FRS is the technology of AMD created to directly compete with other resizing and generating technologies executives
AMD’s new technology will debut on consoles
As expected, AMD continues to support one of the platforms that gives them a lot of advantages in terms of hardware, namely that most current consoles include a CPU combined with a GPU, so there is no best way to take advantage of this technology they have called as RSF 3 only with your own equipment. In this way, the company that develops Ryzen processors seeks to allow console users to take the plunge in terms of FPS, allowing them to exceed 60 executives
Generally speaking, this technology is what will allow many titles to maintain decent performance, since in some titles that have a large number of on-screen effects, particles or are simply poorly optimized, they often suffer console. little when trying to maintain a frequency of executives stable. That is why the implementation of this technology is a great novelty, and it will debut with one of the titles that will be able to benefit the most from it, Immortals of Aveum, the latest game published by the publisher that created Battlefield , EA.
What advantages does it offer on console
It’s clear that the first advantage that we can think of is the fact that the first thing that a scaling technology will do is allow certain titles that do not have very optimized performance to run more smoothly. But this is not the only thing that AMD’s new technology allows us, since it is only the most basic function of everything it offers.
And one of the most important things to point out about the RSF 3, is that it introduces frame generation, something that will allow console gamers to exceed 60 FPS in many titles, taking the step towards 120 FPS. This will allow more gamers to benefit from the 120Hz refresh rates offered by modern monitors.