Apex mythology& # 39; The latest season brings destruction to Edge World. As the first part of season 4 looks like Respound has destroyed parts of the area, which should change the way players interact with those areas. Other changes to the Season 4 finale include the addition of a contract, a new Legend of the Game, a new weapon, a new war passes, and a few modifications.
The alliance has the power to pass through the map much faster than the other Legends of the game, as well as disabling enemy capabilities. Most importantly, in the end it empowers him to cheat death, allowing him to recapture some Totem when he reaches zero health instead of down.
The new Season 4 weapon is the Sentinel Sniper Rifle. Aside from being a powerful bolt-action sniper rifle, with an attached battery attachment that players can charge a powerful rifle that does extra damage.
As part of the new season map change, there are also exciting new points coming to World & # 39; s Edge. A great new map area is The Planet Harvester, a large multi-pack building for players to work in and around. There is also now a large block cut into the center of the Capitol City, dividing it into two distinct areas.
In the end, the pool features all kinds of adjustments used to measure including updates on the accuracy of metal light with more than ten guns. Each of the guns received a small amount of repairs including a reduction in L-Star damage and the R-99 alone. The banner also gave Bloodhound a buff that allows them to extend the time of Beast of the Hunt if they reduce players while using the skill.
A full look at all the variables Apex mythology season 4 update, you can find full notes below.
Apex Legends season 4 total notes
New weapon: Sentinel Sniper Rifle
The Sentinel bolt gun is a sniper action, which works well in the mid to long range. If a player presses "select fire" with a shield shield mounted, the Sentinel will use the shield battery from your building and temporarily enter the dynamic mode. While enabled, Sentinel fires projectiles that deal serious damage to shields. The projectiles use different VFX modes, and there is a unique shooting sound, so all nearby players know that the Sentinel is shooting these high-risk projectiles.
The Sentinel has limited power that decays slowly over time, and loses a large chunk of juice per shot. Once the power is gone, the mighty empire vanishes.
Map Update
- TRAINER FOR PLANET HARVESTER With its large, high-quality design Planet Harvester is unlike anything else in World & # 39; s Edge and brings exciting new gameplay options to the game.
- CAPITOL City SPLIT TUESDAY Capitol City was Poi's biggest hit in Season 3, getting the fastest action on the ship. By deploying the safe directly to the Capitol City and creating space in between (swallowing one of the building's buildings), we split the area into two separate areas for players to enter and pillage: Fragment East and Fragment West.
- HISTORY If you jump into a trap that crosses the Capitol City you will be slowly pulled back from the dense, depressed air, and allowed to cross over. This is limited by two things. First, you take 25 casualties from overheating and floating in the cold. This is an equal amount of damage every time you step down. Second, you are moving slowly, in the third person, while you are moving towards regeneration.
- LAST CAMP This is the new, small Poi in the snow fields between Epicenter and Skyhook.
- FREE SERVICES These are certified weapons mounted on racks in the small Survey Camp buildings. You will see them from Training or Firing Range. This should give players who prioritize a better weapon in the position of the Prime Minister a new decision to make.
Counting Series 3
- Moving to Splits each season, ~ 6 weeks of limited playback before reset
- To add a Master Tier, Apex Predator becomes the top 500 players on the platform.
- Soft reset and scoring are the same, but soft reset is all the difference.
- Dive Streets will be moving to the season's reward model, but the Series 1 & 2 players are back.
- An update on how the beneficiary is incorporated into the Series 3 also applies to the Peace Agreement.
Gift of Login
For the first week of Season 4 – Assimilation (Feb 4, 2020 – Feb 11, 2020), anyone entering this period will receive a Promotional Gift, including:
- Year 1 Origami Flyer charm (if you have any other ideas for cotton, please let us know)
- Year 1 Badge of Honesty
- 10k XP on your first game of the day (available daily)
- The Badge of Loyalty comes in 3 different flavors depending on when you took your first time away from the towing ship, so feel free to flex on all your latecomer friends.
Robbery
NEW GAME: SNIPER AMMO (10 rifle in one eye)
All snapshots now use a new type of ammo:
- Sentinel
- Longbow DMR
- TripleTake
- Charge the Firearm (now uses 1 sniper ammo for each shot. The magazine holds 4 rifles)
- New attachment: Extra Sniper ammo magazine.
- Power Ammo: Now offers 30 ammo per image instead of 20.
- Loot released: Turbocharger Hop, Mags extended ammo power
- Gold Backpack: Updated UI for better transfer of players when using or updated perk.
Weapons
Reviewed the accuracy of the instrument
Developer Note: Apex guns move cunningly while ADS – they rotate and sweat as you move your target, up and down and sideways as they move, etc.
We have a special tech that ensures that the reticle in Optics stays intact even though the gun is moving slowly. However, until season 4, the mysteriousness of the weapons was out of this technology. That meant that mysterious reticles could move around with the weapon and in fact not be accurate – they would not point to the center of the screen where the next shot was. In Season 4, we've reviewed most of the unsafe & # 39; equipment to keep it focused right now. Not all unhappiness has been improved yet, but we will update the remaining weapons as this time of year progresses. The weapons to be renewed for Season 4 are:
- Longbow DMR
- TripleTake
- Charge the Firearm
- Sentinel Sniper Rifle
- The confusion
- R-301
- Flatline
- Spitfire LMG
- R-99
- Alternator
- Mozambique
- Mastiff
- RE-45
- Wingman
G7 Scout
- Removed from "Sniper" in "Assault Rifle" class.
- It now only accepts AR optics and attachments (including durability and stock competitors).
- Still embracing the Tip hop-up.
- Assists in developing statistics / challenges for AR progression.
- Fire rate reduction is 4.5 -> 4.0
- Increase the interval between firing of the double tap to 0.425 -> 0.475
- Fixed a bug where the G7 had an air of 0 ADS, making it the only gun that was completely accurate to ziplines, etc.
L-Star
- Use my power.
- The reload has been removed and the L-STAR will upgrade after a support fire which is best for extinguishing short shoulder fire to handle overheating and cooling.
- Damage reduced by one shot per 19 -> 18
- Fire rate dropped by 12 -> 10
- Lower horizontal view when the weapon fires.
Commitment
- Size of magazines: 54
- Total ammo stock: 162
- Turbocharger operation.
The confusion
- We no longer accept Turbocharger hop-up (turbocharger removed from the game) but can still enable Select fire.
- Reduced time between shots when using Select Fire hop-up .77 -> .56
R-99
- Reduced injury per shot by 12 -> 11
- Increase magazine size for the first 3 tigers:
- Base: 18 -> 20
- Normal: 20 -> 22
- Rare: 23 -> 24
- Episode: 27 -> 27
Prowler
- Increased damage by shooting 14 -> 15
Hemlok
- One rate of fire increased 5.6 -> 6.4
Wingman
Adjusted magazine sizes:
- Base: 4 -> 5
- Normal: 6 -> 6
- Ratings: 8 -> 7
- Episode: 10 -> 8
EVA-8
- Double tap hop-up: reduced delay between burst: 0.85 -> 0.80
Mastiff
- Fixed an exploit discovered by players and reported where to fire the Mastiff immediately.
Renewing gold weapons
The following will be the new set of Gold Weapons for Season 4:
- The confusion
- P2020
- Sentinel
- Prowler
- R-301
Myths
Blood
- Downing players (killers) add 5 seconds to the Beast of the Hunt timer. You may have passed the start time with the next kill.
Crypto
- The EMP no longer destroys the friendly Gibraltar Dome Shields.
- Dome Shields can no longer adhere to Crypto & # 39; s Drone.
Bug fixes
- Fixed a bug fix that caused players to reach 500 account level to break or access their inventory or store.
- Fixed an error when player level text would appear in the 100 badge badges when they weren't.
- Bug fixes in some cases where players have failed to equip weapons from care packages when trying to replace them with an existing weapon.
- Fixed a few bad places in World & # 39; s Edge where players were stuck or landed in the wrong places – thanks to everyone who has been kidnapping and reporting these problems and making them come!
- A bug fix where at one point when the Jumpmaster crosses then the fans in their group would slip in mid-air and fail to follow.
- General stiffness adjustment.
Quality of Life
- Adjusting cases where getting closer to the edge of a circle will make the players' screen turn almost white.
- Updating colorblind settings is based on player feedback.
- Public Request: added a Random Favorites an open skins option that can be found in the Legend customization menu.
- You will see an option on "lovely" boots that you have not turned on (the Y button on consoles).
- Choice Random preferences The option from the skins menu rotates randomly to your selected Legend skin during the game.
- Increase the time count when you can be called for help after an injury is sustained: 5 seconds -> 7.5 seconds.
- Nerfed the Roller from Loot Drone. Reduced damage. Reduced Splash radiation. Update the visible FX blast for better visibility.
- The "Target Compensation" and "Melee Target Compensation" options are moved to the "Advanced Look Controls" menu.
Penalties and forgiveness for loss in Computed Mode
Developer Note: There are some changes that come with the loss of exemption to reduce system abuse. The loss of an exemption when an affiliate leaves or fails to connect remains unchanged, and works as intended. We will be reducing the forgiveness of RP losses when you leave once a day. If you skip once a day more than three times in a network series, you lose all remission remaining in that series. When these limits are reached the players will no longer receive an RP remission when they lose the game, regardless of the reason for quitting. We will continue to show you the motives that make you aware that the move will count, now we will let you know when you are about to end the losing games. The penalty penalties are the same as the last series.
DXGI_ERROR_DEVICE_HUNG PLAYERS Some players face a problem when Apex conflicts with the "DXGI_ERROR_DEVICE_HUNG" error message. We are working closely with NVIDIA to help find the cause of the problem and to provide gamers with a solution (via a mobile driver or game patch) as soon as possible.
Useful Information When Reporting: Graphics Card Dealer / Model (ie: ASUS ROG STRIX RTX 2080) Driver Type: (ie: 441.66) Any suspicious pattern? (specific location, gameplay duration, etc.)
Game review update
Developer Note: Through this patch we will be discussing changes around the world to be comparable to the lessons we have examined in specific regions. We know for a fact that this has been a controversial topic among players and there was something wrong there to make clear: making a skill-based game available at Apex since its launch and will continue to improve over time.
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