Video game publisher Krafton released a report that appeared to hint at an underwater survival simulation Subnautica 2 would be a multiplayer-focused live service game that disappointed and frustrated many fans. But now the developers have quickly clarified that this is not the case and that the game will instead only receive regular updates during Early Access like the original Subnautica.
Over the last year, “live service” has become a nasty term that gamers seem to increasingly despise, even though it may seem so many studios And Publisher bet that these so-called “eternal” games will be the future. So it’s not surprising that some people panicked when it looked like this Subnautica 2
As reported by IGNa February 8th Krafton financial report caught people’s attention when it was mentioned that the upcoming Subnautica 2 was developed according to the “Games as a Service” model. People were quick to assume the worst: that it was a live service game that would include battle passes, seasons, and so on Things. It didn’t help that the report also claimed that the sequel would be multiplayer-focused, a major departure from the first game. People quickly got out their pitchforks and started screaming that another franchise was being ruined by live service shenanigans. But fortunately for concerned players, that’s not the case.
Subnautica 2 Developers are setting the record straight
Shortly after the report was published, word spread Subnautica 2 Since this is a live service game, the developers – Unknown Worlds –stepped in and clarified in a blog post that it’s not that kind of game.
“In terms of games-as-a-service, we simply plan to continually update the game for many years, just like the previous two Subnautica games,” explained the developers. “Consider our enhanced early access update model. No season passes. No fight goes by. No subscription.”
The studio also claimed that the game is not “multiplayer-focused.” Instead, the co-op mode is “optional” and people can experience the full game themselves.
Finally, the developers also explained thist Subnautica 2
“Thank you for watching for updates on our progress on the next game,” the developers added. “We’re excited to show you what we’ve been working on and hope you enjoy it as much as we do.”
While it may seem like a lot of people overreacted, the reality is that with reports of so many live service games in development and after so many failed to stick around or do well , many players are nervous about games on-service and live-service games forever.
I expect – to avoid such situations – that some studios will try to find a new term for games that only receive occasional updates and patches, but do not have other “live” elements such as Battle Passes or Seasons. For now you can all relax. Subnautica 2 will not be a live service Suicide Squad.