It was nothing like the Resident Evil Resistance in what anyone would expect from Capcom when it was announced. It comes from a bizarre trial such as Resident Evil 2, or RE7: Biohazard which is very different from everything, you can expect something in the story mode, but not for many dedicated online players. That is why it was accepted as a second-line project, something we discarded as soon as we tried, at the Tokyo Game Show.
But that has all changed recently since the arrival of a small REsistance when the Resident Evil was announced 3. Together, but not out of curiosity, they just came out to compete better. It turns out that the remake is so short the multiplayer company invites you to come back every day. And as a result we analyze them separately.
In the same RE engine, what Capcom suggests is a multiplayer action figure for someone with an asymmetric approach. The four survivors on the one hand and the mind consolidate their lives on the other. Introducing all that technical work and resources allows it to start from an impressive visual base. In fact, there are some areas that are specifically imported to their peers, and others such as the police station share something but are really new spaces. The same can be said for weapons or audio, high-quality features that are worthy of the same test and Revil Evil 3 analysis.
It has been released with a view to growing it over time. He comes up with six characters to choose the survivor's side and among them is not yet Jill Valentine, though he is one of the April DLC. It matters because each character has its own characteristics and abilities that have a huge impact on the game. Becca is so good at shooting, Valerie is there a healer and Samuel hits hard on the melee, to give a few examples. Although we liked it a lot it was January because of his ability to hack video surveillance cameras. It's good that there are more options than players because you always miss something, you don't have much power.
To get out alive, it is important to cooperate. Each map is divided into several sections where there are puzzles, traps, and enemies, such as small front objectives. You have to look for an access passport or something, those types of requests that Resident Evil players are familiar with. But you can never lower your alertness to accidents.
The fact that those characters are closed has given rise to a sense of good and evil looking at everything from his secret room. As survivors, they each have unique abilities that make the game change. Like Annette Birkin, who can put William on the map as a guest character. They are secondary villains, at least for now, but since they have unknown characters in fr ont of them, the balance isn't too great either. In fact, it is rated below, as this makes it less Resident Evil flavor. And it smells like they're going to use big names as a charm for months.
If playing "good guys" is like being on the cultural side of an extreme act, then doing it mentally alters the mechanics. Dragons and mines or any tabletop RPG, you have to set traps and monsters in the way to stop them from proceeding. Usually they can be easy, although the game is more than happy to get rid of a special character card, because it can be controlled directly. The other thing that gives this character a life is that he only sees through the cameras and can blind it properly to blind you.
Measuring in these types of topics is not easy, but Resistance Evil Resistance is in the right place. Development plan and level is one of its attractive features. Both characters on either side compare themselves to the passing of battles and find some improvements that must be made to work before starting the game. For example, Becca has a pretty clear shotgun. It is in the previous screen, where the equipment is selected and the doll has been contacted.
And that's it, no more, no less. Four players watched how to advance their smaller goals by facing the clock while the fifth one outlined all the possible obstacles. Simple but fun. A great way to use the already existing work of resources is to propose a unique, new twist in a series that has been snapped up like this.
In Resident Evil Resistance we find the old saying that it is a game nobody wanted. But it can turn it into an extra weight for shorter delivery. Maybe they both separately have no consistency, but together in the Resident Evil 3 package they have the power to be amazing.
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