Articles for tag: Bayonetta, Cresta, Hes, Hideki, Hideki Kamiya, Interview, Kamiya, Making, PlatinumGames, Sol, talks, Whats

NinFan

Hideki Kamiya Talks About Why He’s Making Sol Cresta, And What’s Next For PlatinumGames

Hideki Kamiya Talks About Why He’s Making Sol Cresta, And What’s Next For PlatinumGames

Subscribe to Nintendo Life on YouTube “It may sound surprising to some people that PlatinumGames is working on [a classic shoot ’em up], “says Hideki Kamiya in an interview with Cutscenes, a YouTube channel that creates documentaries about Japanese creatives. “[But] we haven’t built the studio with the sole purpose of making action games.” Kamiya’s ...

Geralt of Sanctuary

Destruction physics miracle Teardown is making huge strides

Destruction physics miracle Teardown is making huge strides

Teardown lets our jaws drop: never before has realistic physics been calculated so complex and convincing, and that with voxels too! Now the extraordinary game by the Swedish pioneer developer Dennis Gustafsson from Tuxedo Labs is making great strides towards the full release from Early Access Steam. On December 2nd, 2021 the big update 0.9 ...

oriXone

Another world is 30 years old!  The intro + the making of a cult work

Another world is 30 years old! The intro + the making of a cult work

The principle of nostalgia in the world of video games is very SIMPLE: every game and console has an anniversary, and every anniversary provokes inner emotions of strong intensity (or not) associated with virtual moments in a sometimes distant past. . As you can see, this section has a slightly sadistic character to make you ...

NinFan

Retro Studios prototyped Metroid Prime as a third-person shooter, but Nintendo insisted on making it first-person to appeal to the West

Retro Studios prototyped Metroid Prime as a third-person shooter, but Nintendo insisted on making it first-person to appeal to the West

Nineteen years ago as of last week, the first game in the Metroid Prime series released for GameCube, putting a 3D first-person spin on the 2D side-scrolling formula that the franchise was known for at the time. Jack Mathews, a former developer at Retro Studios, recently sat down with KIWI TALKZ for an interview, discussing ...

The Boss

The Lord of the Rings studio Weta is making a game based on “the world’s major IP”

The Lord of the Rings studio Weta is making a game based on “the world’s major IP”

Studio responsible for special effects and props Lord of the Rings, Avatar with Shang-Chi movie– Weta Studio -Revealed that its game department is developing a new project of “Global Major IP”. As reported by GameSpot, Weta Workshop’s game department’s producer job advertisements have appeared online. According to the text in the advertisement, the studio is ...

oriXone

Halo Infinite is making changes to multiplayer progression.

Halo Infinite is making changes to multiplayer progression.

343 Industries will correct the progression speed of Halo multiplayer due to its excessive slowness in the coming days. If you’ve tried the multiplayer beta of Infinite halo, published a few days ago, you may have noticed that making progress is an uphill battle. To display a button. In my case, I played without a ...