Slam Dunk for SNES made a great mockery of those who pirated the game with a joke in the purest Psycho Mantis style
It was in 1990 when Takehiko Inoue began publishing Slam Dunk, his most successful shonen. The mangaka gave free rein to his imagination using the parquet of a basketball court as the main setting and thus be able to discover Hanamichi Sakuragi’s challenges in trying to conquer Haruko Akagi. Obviously, video games were not alien ...