They gave it to me on my last birthday and since then Unmatched: Battle of Legends has been waiting on the shelf for a space in which to release it. I never looked forward to it because I thought it was going to be one of those complex games during the first game, but now that I’ve given it a chance I’ve been in for a huge surprise.
Accustomed to seeing how any battle game with figurines becomes a doctoral thesis on how to attack or move around the stage, the best of Unmatched: Battle of Legends it’s how he breaks that rule completely to bring you an experience that’s as fun as it is snappy. In less than five minutes he has already explained the rules and set up the table to play.
Pitting Achilles against a Velociraptor
With different versions that deal with offering new heroes and scenarios, the great asset of Unmatched: Battle of Legends
With different decks of cards and abilities, each hero has its advantages and disadvantages when it comes to facing the rest, which added to the randomness of the games makes it uphill to get the hang of everyone and burn out too quickly. And it is that not only what character you choose matters, but also what rival you have in front of you and the strategy that each player follows to take advantage of them.
One of those easy-to-prepare games that, in little more than half an hour, you’ll have more than fanned out, thus becoming one of those experiences that it never matters to play a couple or three games before wanting to jump to the next game in the list. shelving.
Having released it with two kids of 7 and 11 years old without any kind of problem to understand the mechanics and start taking advantage of the ability of each hero gives a good account of to what extent Unmatched: Battle of Legends It is one of those highly recommended games to enjoy with the family.
how to play Unmatched: Battle of Legends
In Unmatched: Battle of Legends
With two actions per turn that can be divided between moving around the board, attacking or performing an ability, our task will be to wipe out the rest of the rivals from the map through melee or distance attacks. By standing next to an enemy, or in the same area if we have a hero at a distance, we can play an attack card face down that the opposing player must try to counter with a defense card.
With that idea alone, it would make for good entertainment when it comes to adding and subtracting points based on the luck of the chosen cards, but the grace of Unmatched: Battle of Legends is that all the cards have their own special rules that are played immediately, during the combat or after finishing it.
Thus, despite losing that confrontation, both the attacker and the defender will be able to turn the situation around by taking advantage of the ability of each card or those of each character.
The idea is that no two fights are ever the same even despite knowing the enemy’s cards and having played several games, keeping the simplicity of rock-paper-scissors, but adding a layer of depth to each hero’s own strategy.
The differences between one and the other are juicy enough so that, for example, one of them can create clones that become allies that can also move around the stage and use the cards you have in hand, while another can use their special ability. make playing aggressively and spending cards allow you to get more turns to make up for your lack of allies.
With everything, Unmatched: Battle of Legends It’s one of those games that I’m not only going to have on hand to return to sooner rather than later, but it has also bitten me enough to want to approach the rest of the Marvel expansions or even Jurassic Park with the intention of expand my collection of heroes.
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