Here are the Modern Warfare II and Call of Duty: Warzone 2.0 Season 1 Reloaded patch notes for you.
Activision has released extensive patch notes for Call of Duty: Modern Warfare II and Call of Duty: Warzone 2.0 Season 1 Reloaded.
The latest update includes various bug fixes and game experience improvements in Modern Warfare II and Warzone 2.0.
Open patch notes
General
- Crashes
- This update includes several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.
- battle pass
- Improved Battle Pass navigation, including fixes for some players experiencing freezing.
- Introduced a new feature to highlight all unspent Battle Pass tokens.
TROUBLESHOOTING
- Fixed an issue that resulted in multiple speaker names appearing on screen when four or more players were speaking in chat.
- Fixed an issue where the playlist title for Tier 1 shows was displayed incorrectly.
- Fixed an issue that was causing some players to be thrown back to the main menu when pressing the View Party button.
- The ability to mark targets with the Spotter Scope has been temporarily disabled while we investigate an issue.
- Fixed an issue that caused a visual bug with the Combat Knife in the Armory.
- Fixed an issue with directional navigation for Gunsmith progression.
- Fixed an issue that allowed players to move the text of attachments in Gunsmith.
- Fixed some issues that could cause menus to close unexpectedly.
- Fixed an issue that sometimes resulted in the player’s screen going black after exiting the Shooting Range.
- Fixed an issue that caused incorrect content to display when previewing a desired bundle in the store.
- Fixed a visual issue that caused rainbow colors when quickly navigating between menus.
- Fixed a UI issue where all operators used the same execution.
- Fixed an issue that resulted in the player’s screen going black while navigating the store.
- Fixed an issue that caused the shop pack purchase cinematic to loop multiple times.
- Fixed an issue where the “Toronto Ultra” pack would appear after purchase even though a different pack was purchased.
- Fixed an issue that sometimes caused melee kills to not be tracked.
- Fixed an issue with Longshot Challenges chasing distance when enemies died after being knocked down.
TROUBLESHOOTING
- Fixed an issue that sometimes prevented match wins from being counted for Calling Card Challenges.
- Fixed an issue that allowed players to earn XP when damaged by their own Suppression Mine.
- Fixed an issue that allowed players to sustain the effects of Dead Silence or Battle Rage by purchasing a new field upgrade while another was already active.
- Fixed an issue that allowed players to gain XP when using a Stim in the Gas.
- Fixed an issue that could cause the game to freeze and disconnect a player or lose functionality after interacting with a loadout box.
DMZ
- Fixed a number of issues affecting the functionality and flow of equipping, swapping, and displaying Insured Slot weapons.
- Fixed an issue where opening a medium or large backpack weapon slot would initially block scrolling back to main gear.
- Fixed an issue that allowed players to duplicate items.
- Fixed an issue where party members would appear as “Not Ready” while preparing for a match.
- Fixed a bug where items from a player’s backpack would appear in a dead drop.
- Fixed an issue where hovering over a locked contraband weapon does not update the weapon information in the UI preview.
- Fixed an issue that allowed players to persist beyond the game’s intended end time.
- Fixed a bug that allowed two players to receive items from the same Supply Drop at the same time.
WORLDWIDE
- Fixed an issue where pressing the scoreboard would move the cursor by two.
- Fixed an exploit that allowed to equip blocked attachments.
- Fixed a bug in the store UI that caused free pack tags to remain on screen for other items.
- Fixed a crash that could occur when exiting the firing range with a sub-weapon equipped.
- Fixed an issue where some players did not receive the Anime Enjoyer sticker after purchasing the Notice Me 1.0 Pack.
MULTIPLAYER
- Fixed an exploit that allowed access to non-core MP maps in a private game.
DMZ
- Fixed a bug where weapons whose receiver was manually changed to Gunsmith could not be equipped in DMZ.
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