Game news GTA San Andreas VR: Could Virtual Reality Change Everything for Rock Stars Hit?
,
Announced to everyone’s surprise, the virtual reality adaptation of Grand Theft Auto: San Andreas promises a very special excursion into the famous open-world game by RockStar Games. But what could it look like? This burning question is answered.
The new announcements surrounding the Grand Theft Auto saga never end. After the appearance of GTA: The Trilogy – The Definitive Edition on November 11th on all platforms simultaneously in the year 2022 on iOS and Android, it is the Oculus Quest 2 – or rather the “Meta Quest” with the name change of the company from Mark Zuckerberg – who will taste the joys of the open world at the rock star. During Facebook Connect on October 28, 2021, the creator of the very famous social network revealed the arrival of Grand Theft Auto: San Andreas on the second model of its autonomous VR headset
Autonomous VR, a support with restrictions
First of all, you should know that GTA and VR are a marriage that already happened in the past. In 2015, when Grand Theft Auto V came out for PC, modders rushed to make Rockstar’s hit compatible with the helmets of the time., encouraged by the new first-person view that the American studio added specifically for this version and the PS4 and Xbox One ports. That good old man first Oculus Rift DK2 for example the picture is pretty flat, somehow translated into virtual reality. It will take a couple of years, new helmets as well as new software made by fans to get a more satisfactory result. The well-known REAL-Mod then enables the display of GTA V in VR with stereoscopic 3D, a real depth effect for the picture reproduction. A mod that is still in use today
Of course, don’t expect such a show of force from the Oculus Quest 2, which is primarily designed to run on its own (it can be wired to a PC). The capabilities of the Facebook headset match those of a good modern phone and would be even more high than that of the Nintendo Switch. But these devices don’t have the same limitations at all. Virtual reality media place high demands on resolution and images per secondin order to be able to deliver a fluid and clear rendering in each eye, which inevitably affects the quality of the visualization. At the moment we don’t even know whether San Andreas VR will be based on an HD version of the engine or on the one from the Definitive Edition, which significantly improves the graphics.
GTA The Trilogy Definitive Edition – Rockstar compares the original rendering with the remaster
Equivalent open worlds on Oculus Quest?
It looks like the future rendering of San Andreas VR is hard to plan, especially for a game with a much larger viewing distance than, say, the recent virtual reality adaptation of Resident Evil 4. After some research, it is the Battle Royale Population One, which seems to be the best point of comparison for Oculus Quest 2, thanks to its large open playground. And as you can see graphically, it’s not insane. In the case of GTA, therefore, we expect quite a heavy use of the fog of war to camouflage imperfections and elements that suddenly appear in the distance.
As for the gameplay, we should have several methods of movement, without surprise, by teleportation, either by moving forward with the control sticks. Without forgetting all the adjustments in terms of menu, vehicle driving or weapon handling. Resident Evil 4 VR has also chosen to leave the cutscenes in the third person unchanged, as in “cinema mode”. In any case, we shouldn’t have such drastic changes as with LA Noire: The VR Case Files, which was specially revised for Virtual Reality. Only the future will tell us. Now we are waiting for a release date.
By Indee, Journalist igamesnews.com
MP