The release of LEGO Star Wars The Skywalker Saga will no doubt have been as long and painful as watching the eighth installment. But if every saga has a beginning, everything has an end.
LEGO Star Wars The Skywalker saga finally sees the light of day. With a brand new trailer, Warner Bros. Games Finally frees Bantha from the sand and announces (again) the publication of the game for the next April 5 to PC, PS4, PS5, Xbox One, Xbox Series and Nintendo Switch. And this time it’s the thing!
Lego and colors
Originally announced for 2020, the summary adventures of the family, who enjoy wreaking havoc across the universe, had the postponements then chained. The six minutes of gameplay revealed today will reassure gamers who have already turned the new episodes of the LEGO Star Wars saga in all directions by saying so Each of the nine films can be chosen freely from the start.
Combat mechanics also seem to have been the subject of some adjustments., which offers a more accurate aiming system or the ability to hide from the Stormtrooper’s blaster. Not to mention the many space dogfights that should provide some variety.
The unionized force
Despite the show’s signature comedic facade, behind-the-scenes development of LEGO Star Wars The Skywalker Saga has been hell for the staff at TT Games. An article by polygon Twenty testimonials show a crunch that has been a real role model for many years.
It wasn’t an emergency protocol in case something went wrong. Instead, the crunch was viewed as one tool among many; Projects were planned with times of crisis on schedule, or worse, the crunch was the calendar.
The developers of the LEGO games explain how the internal atmosphere was regularly strained by orders to keep one’s job at all costs, with some managers going so far as to follow their employees when they left to ask about their “loyalties”. .
The abysmal delay from Lego Star Wars The Skywalker Saga would, in particular, result from the desire of decision-makers to waive the Unreal Engine to work on an in-house engine, the NTT :
The NTT engine was unstable and some features were missing. Tasks like adding animations that would take two minutes with the old engine can take ten or more depending on how often the engine crashes. It also swallowed hours of work if the backup wasn’t done correctly.
As a result, many more or less clever changes were decided in the course of development. Let’s hope that these changes imposed by the upper ranks do not affect the end result and that LEGO Star Wars The Skywalker Saga delivers on all its promises…