News wise Mages of the last era: Runemaster, Sorcerer, Mageblade… Discover all classes and archetypes
In Last Epoch you first have to choose a class, then shortly after a specialization and that’s final. So if you decide to get a magician, in this article we will help you by offering you the different options available.
The magician in Last Epoch
You suspect itLast Epoch didn’t invent the mage archetype This is one of the classes generally found in all hack’n slash and RPGs. However, the different subclasses that the specializations offer can greatly influence the gameplay.
Some will focus on high area damage, while others will give players a more defensive option, which can be a bit surprising Ultimately, this option is generally not very present in these types of games.
The Rune Master, the Master of the Elements
If you choose a Runemaster in Last Epoch, you get a mage who not only controls spells, but also has mastery of spells based on elemental damage like those of ice, fire, electricity or even magic.
Additionally, using several of these spells allows you to deal damage to your enemies over time. It’s a bit of a unique style, though As far as damage is concerned, we are on the right track
- A class based on DPS through damage over time
- Interesting defense options
- You need high-quality equipment, otherwise you risk running out of strength
- A somewhat special fighting style and quite expensive in mana
Runemaster Mage build idea
The Wizard, a good DPS, but less vulnerable than you think
As for the wizard, we also have the right to some elemental spells, but often we focus on those that involve electricity. His ball is for example a very good option to cause a lot of damage in an area, These are a function of the distance traveled.
Just like the Runemaster, the Wizard can count on defensive options that are quite good and can significantly compensate for the placement options. But like the Runemaster, Equipment can become a problem later. In summary, it is a subclass:
- Easy to understand and play
- Who has major damage
- Who has good defense options?
- The further you progress in the game, the harder it becomes to find their equipment
Building idea for a magician-sorcerer
The Mageblade, the melee mage
Finally, the final mage specialization in Last Epoch is that of Mageblade Anyone who is entitled to a very specific gameplay. In fact, we’ve relied on spells often being cast from a respectable distance to deal damage to enemies.
With the magician’s blade, They will primarily seek close combat And for that you can rely on the weapons you summon, which are based on elemental damage, similar to Runemaster. In summary we have a class that:
- Deals great damage at close range
- But who sometimes finds themselves in a DPS “failure” once the spell rotation is complete?
- Good resistances, whether through equipment or spells
- Easier to equip with quality materials than other subclasses
Building idea for magician magic gamot
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