Do you know about Pal World? That game that recently got a PS5 port and certainly has nothing else of note happening? Well, developer Pocketpair has signed a licensing agreement with Krafton to make a mobile version of it.
If you and your friends have been living under a rock, news of the deal comes shortly after Nintendo and The Pokemon Company filed a lawsuit against Pocketpair over Palworld, accusing the game of “infringing multiple patents.” . There’s a lot of speculation about how it will play out, but as of now, all we can do is wait and see.
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Regardless, in the meantime, Pocketpair is still actively moving forward with its plans for Palworld, and has now announced that it has signed a licensing deal with Krafton that will see it produce a mobile version of the game.
As translated by Gematsu, the press release states that Krafton’s PUBG studio will develop the Palworld mobile game, which will reimagine and adapt the game’s core gameplay elements to fit the mobile version.
PUBG Studios (if the name didn’t give it away) developed PUBG and its mobile port, so has a successful track record in this development space. No further details, such as a release window, have been revealed yet.
As I mentioned before, Palworld did get a PS5 port recently, but it was abandoned pretty much everywhere except Japan, where Nintendo filed a lawsuit. Palworld Japan’s official Twitter account said: “The release date in Japan has not yet been determined. We apologize to everyone in Japan who is looking forward to this game, but all our staff will do their best to deliver it to PS5 as soon as possible.” Let users use it, so we ask you to wait a little longer. “
Pocketpair responded immediately after the lawsuit was filed, saying it would “commence appropriate legal proceedings and investigate claims of patent infringement.” It added: “As a result of this lawsuit, we will be forced to allocate a significant amount of our time to matters unrelated to game development, which is indeed unfortunate. However, we will do our best to help our fans and ensure that independent game developers not be hindered or influenced” from pursuing their creative ideas. “