Xbox Series It doesn’t seem like the same thing was done with the Xbox Series S eitherwhich, while less powerful, also has a lot of potential to explore and use.
Well, fortunately some studios release patches over time to add features that should have been at launch. While it’s not ideal to receive a game that supports standardized features, it’s at least appreciative that they’re coming at some point, even if it’s late.
A heavy patch that has not yet been fully detailed
This is the case of Immortals of Aveum, released without HDR support for current consoles. Yes, as you hear, it was released without HDR for PS5, Xbox Series X and Xbox Series S. Fortunately, this is now history thanks to the new patch 6.4 released by Ascendant Studio.
The patch weighs 960 megabytes and adds FSR 3 with frame support on Xbox Series X and Series S, and beyond that we don’t know much more because there are no official notes. Concerning the PC version, the studio promises to support FSR3 in the coming weeks.
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